Features
What Project Deus changes about the game. Each page is read from the live realm: its settings, its database and the client patch, so it stays current when a patch lands.
Classless builds
Buy abilities and talents from all nine classes with essence earned by levelling. Four builds per character.
Racials you pick
One utility racial, one passive, one weapon specialization and one profession bonus, from any race.
Stat rolls
Every weapon and armour piece that drops, is crafted or rewarded carries one random stat.
Profession Update
New perks and recipes, crafted sets worth wearing, and the dungeon-only drops moved out into the world.
Open economy
Raid epics, dungeon blues and crafted gear are all tradeable. Both factions share one market.
The Wilderness
Protected, Contested and Wilderness zones; free-for-all PvP that drops part of your bags; rare mobs with bonus loot.
One world, both factions
Group, guild, trade and queue for battlegrounds with anyone, Alliance or Horde.
Raids for ten
The Classic raids are sized for ten players, with creatures scaled to match.
Zone events
Champions, invasions and treasure goblins turn up where you level, and rare creatures are worth a quest.
Gold duels and the casino
Wager gold on a duel, or take it to Gallywix's casino under Gadgetzan: the Big Wheel, the Book of Deus, blackjack.
Ironman
One life, no trading, no help. The hall of fame remembers how far each runner got.
Wardrobe and cosmetics
An account-wide wardrobe, a transmogrification window and hundreds of custom looks sold for gold.