Warrior trees. Use the names in https://warlordhermes.dynv6.net/api/build?level=60&pick=Name,Name:rank Warrior Arms ============ Abilities (level, cost, name, what it does) L1 2 AE Stance Pack - Teaches three combat stances. Only one stance can be active at a time. |TInterface\Icons\Ability_Warrior_OffensiveStance:16|t |cffffffffBattle Stance|r A balanced combat stance. Increases rage generated from damage by 15%.... L1 2 AE Charge - Charge an enemy, generate 15 rage, and root it for 1.5 sec. Cannot be used in combat. L1 2 AE Rend - Wounds the target causing them to bleed for 185 damage plus an additional (0.2 × 5 × (( weapon max damage + weapon min damage ) / 2 + Attack power / 14 × weapon speed )) (based on weapon damage) over 15 sec. L1 1.5 AE Thunder Clap - Blasts nearby enemies increasing the time between their attacks by 10% for 30 sec and doing 154 damage to them. Damage increased by attack power. This ability causes additional threat. L1 1.5 AE Heroic Strike - A strong attack that increases melee damage by 201 and causes a high amount of threat. L8 1.5 AE Hamstring - Maims the enemy, reducing movement speed by 50% for 15 sec. L12 2 AE Overpower - Instantly overpower the enemy, causing weapon damage. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried. L16 1.5 AE Mocking Blow - A mocking attack that causes a moderate amount of threat and forces the target to focus attacks on you for 6 sec. If the target is tauntable, also deals weapon damage. L20 2 AE Retaliation - Instantly counterattack any enemy that strikes you in melee for 12 sec. Melee attacks made from behind cannot be counterattacked. A maximum of 20 attacks will cause retaliation. L56 2 AE Inner Rage - Reduces the cooldown of Mortal Strike by 50% for 15 sec. Usable while shapeshifted L60 1.5 AE Shattering Throw - Throws your weapon at the enemy causing (12 + Attack power × .50) damage (based on attack power), reducing the armor on the target by 20% for 10 sec or removing any invulnerabilities. L60 2 AE Heroic Throw - Throws your weapon at the enemy causing (12 + Attack power × .20) damage (based on attack power). This ability causes high threat. L60 2.5 AE Colossus Smash - Smashes the target for 150% weapon damage plus 120 and weakens their defenses, allowing your attacks to bypass 40% of their armor for 6 sec. Talents (level, cost, ranks, name, what the top rank does) L10 1 TE/rank 3 ranks Improved Heroic Strike - Reduces the cost of your Heroic Strike ability by 3 rage points. L10 1 TE/rank 5 ranks Deflection - Increases your Parry chance by 5%. L10 1 TE/rank 2 ranks Improved Rend - Increases the bleed damage done by your Rend ability by 20%. L15 1 TE/rank 2 ranks Improved Charge - Increases the amount of rage generated by your Charge ability by 30 and gives your Charge a 100% chance to allow the use of Victory Rush. L15 1 TE/rank 3 ranks Iron Will - Reduces the duration of all Stun and Charm effects used against you by 30%. L15 1 TE/rank 3 ranks Tactical Mastery - You retain up to an additional 15 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance (More effective than... L20 1 TE/rank 2 ranks Improved Overpower - Increases the critical strike chance of your Overpower ability by 50%. L20 1 TE/rank 1 rank Anger Management - Generates 1 rage per 3 seconds. L20 1 TE/rank 2 ranks Impale - Increases the critical strike damage bonus of your Warrior abilities by 20%. L20 1 TE/rank 3 ranks Deep Wounds - Your critical strikes cause the opponent to bleed, dealing 33% of your melee weapon's average damage over 6 sec. L25 1 TE/rank 3 ranks Two-Handed Weapon Specialization - Increases the damage you deal with two-handed melee weapons by 3% and your chance to get a critical strike with them by 3%. L25 1 TE/rank 2 ranks Taste for Blood - Whenever your Rend ability causes damage, you have a 100% chance of allowing the use of your Overpower ability for 9 sec. 1 charge. This effect will not occur more than once every 6 sec. L30 1 TE/rank 2 ranks Poleaxe Specialization - Increases your chance to get a critical strike and the critical damage caused with Axes and Polearms by 4%. L30 0 TE/rank + 2 AE 1 rank Sweeping Strikes - Your next 5 melee attacks strike an additional nearby opponent. L30 1 TE/rank 2 ranks Mace Specialization - Your attacks with two-handed maces ignore up to 20% of your opponent's armor. L30 1 TE/rank 2 ranks Sword Specialization - Gives you a 6% chance to get an extra attack on the same target after hitting your target with your two-handed Sword. This effect cannot occur more than once every 6 seconds. L35 1 TE/rank 2 ranks Weapon Mastery - Reduces the chance for your attacks to be dodged by 4% and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects. L35 1 TE/rank 3 ranks Improved Hamstring - Gives your Hamstring ability a 100% chance to immobilize the target for 5 sec. L35 1 TE/rank 2 ranks Trauma - Your melee critical strikes increase the effectiveness of Bleed effects on the target by 30% for 1 min. L40 1 TE/rank 2 ranks Second Wind - Whenever you are struck by a Stun or Immobilize effect you will generate 20 rage and 8% of your total health over 8 sec. L40 0 TE/rank + 2 AE 1 rank Mortal Strike - A vicious strike that deals weapon damage plus 160 and wounds the target, reducing the effectiveness of any healing by 50% for 12 sec. L40 1 TE/rank 2 ranks Strength of Arms - Increases your total Strength and Stamina by 4% and your Expertise by 4. L40 1 TE/rank 2 ranks Improved Slam - Decreases the swing time of your Slam ability by 1 sec. L45 0 TE/rank + 1 AE 1 rank Juggernaut - Your Charge ability is now usable while in combat and in any stance, but the cooldown on Charge is increased by 5 sec. Following a Charge, your next Slam or Mortal Strike has an additional 25% chance to critically hit if used... L45 1 TE/rank 3 ranks Improved Mortal Strike - Increases the damage caused by your Mortal Strike ability by 10% and reduces the cooldown by 1 sec. L45 1 TE/rank 2 ranks Unrelenting Assault - Reduces the cooldown of your Overpower and Revenge abilities by 2 secs and increases the damage done by Overpower by 20%. In addition, if you strike a player with Overpower while they are casting, their magical damage and... L50 1 TE/rank 3 ranks Sudden Death - Your melee hits have a 9% chance of allowing the use of Execute regardless of the target's health state. In addition, you keep at least 10 rage after using Execute. L50 0 TE/rank + 1 AE 1 rank Endless Rage - You generate 25% more rage from damage dealt. L50 1 TE/rank 2 ranks Blood Frenzy - Increases your melee attack speed by 4%. In addition your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 4%. L55 1 TE/rank 2 ranks Wrecking Crew - Your melee critical hits Enrage you, increasing all damage caused by 6% for 12 sec. This effect does not stack with Enrage. L60 0 TE/rank + 3 AE 1 rank Bladestorm - Instantly Whirlwind up to 4 nearby targets and for the next 6 sec you will perform a whirlwind attack every 1 sec. While under the effects of Bladestorm, you can move but cannot perform any other abilities but you do not feel... Warrior Fury ============ Abilities (level, cost, name, what it does) L1 1.5 AE Battle Shout - The warrior shouts, increasing attack power of all raid and party members within 30 yards by 232. Lasts 2 min. L1 2 AE Victory Rush - Instantly attack the target causing (Attack power × 45 / 100) damage. Can only be used within 20 sec after you kill an enemy that yields experience or honor. Damage is based on your attack power. Also heals you for 10% of your... L14 1.5 AE Demoralizing Shout - Reduces the melee attack power of all enemies within 10 yards by 146 for 30 sec. L20 1.5 AE Cleave - A sweeping attack that does your weapon damage plus 95 to the target and his nearest ally. L22 1.5 AE Intimidating Shout - Causes the targeted enemy to cower in fear for 8 sec, and up to 5 enemies within 8 yards are knocked away, then forced to flee for 12 sec. L24 2 AE Execute - Attempt to finish off a wounded foe, causing (554 + Attack power × 0.2) damage and converting each extra point of rage into 15 additional damage (up to a maximum cost of 30 rage). Only usable on enemies that have less than 20%... L26 2 AE Challenging Shout - Forces all enemies within 10 yards to focus attacks on you for 6 sec. L30 2 AE Intercept - Charge an enemy, causing (Attack power × 0.12) damage (based on attack power) and stunning it for 3 sec. L30 2 AE Slam - Slams the opponent, causing 110% weapon damage plus 130. L32 2 AE Berserker Rage - The warrior enters a berserker rage, removing and granting immunity to Fear, Sap and Incapacitate effects and generating extra rage when taking damage. Lasts 10 sec. Usable while shapeshifted L36 2 AE Whirlwind - In a whirlwind of steel you attack up to 4 enemies within 8 yards, causing weapon damage from both melee weapons to each enemy. L38 1.5 AE Pummel - Pummel the target, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec. L40 2.5 AE Heroic Leap - Leap through the air towards a targeted location, slamming down with destructive force to deal (1 + 0.5 × Attack power) damage on all enemies within 8 yards. Usable while shapeshifted L50 2.5 AE Recklessness - Your melee attacks have an additional 50% chance to critically hit but all damage taken is increased by 20%. Lasts 12 sec. L60 2 AE Enraged Regeneration - You regenerate 50% of your total health over 10 sec and take 10% less damage. This ability requires an Enrage effect, consumes all Enrage effects and prevents any from affecting you for the full duration. L60 2 AE Rallying Cry - Temporarily grants you and all party or raid members within 30 yards 20% of maximum health for 10 sec. After the effect expires, the health is lost. Usable while shapeshifted Talents (level, cost, ranks, name, what the top rank does) L10 1 TE/rank 3 ranks Armored to the Teeth - Increases your attack power by 3 for every 150 armor value you have. L10 1 TE/rank 2 ranks Booming Voice - Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 50%. L10 1 TE/rank 3 ranks Cruelty - Increases your chance to get a critical strike with melee weapons by 3% and your total Strength by 6%. L15 1 TE/rank 2 ranks Improved Demoralizing Shout - Increases the melee attack power reduction of your Demoralizing Shout by 40%. L15 1 TE/rank 5 ranks Unbridled Wrath - Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 4). L20 1 TE/rank 3 ranks Improved Cleave - Increases the bonus damage done by your Cleave ability by 120%. L20 0 TE/rank + 2 AE 1 rank Piercing Howl - Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec. L20 1 TE/rank 3 ranks Blood Craze - Regenerates 5% of your total Health over 6 sec after being the victim of a critical strike. L20 1 TE/rank 2 ranks Commanding Presence - Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 30%. L25 1 TE/rank 5 ranks Dual Wield Specialization - Increases the damage done by your offhand weapon by 25%. L25 1 TE/rank 2 ranks Improved Execute - Reduces the rage cost of your Execute ability by 5. L25 1 TE/rank 5 ranks Enrage - Gives you a 30% chance to receive a 10% damage bonus for 12 sec after being the victim of a damaging attack. This effect does not stack with Wrecking Crew. L30 1 TE/rank 3 ranks Precision - Increases your chance to hit with melee weapons by 6% and your expertise by 6. L30 0 TE/rank + 2 AE 1 rank Death Wish - When activated you become enraged, increasing your physical damage by 20% but increasing all damage taken by 5%. Lasts 30 sec. Usable while shapeshifted L30 1 TE/rank 2 ranks Improved Intercept - Reduces the cooldown of your Intercept ability by 10 sec. L35 1 TE/rank 2 ranks Improved Berserker Rage - The Berserker Rage ability will generate 20 rage when used. L35 1 TE/rank 5 ranks Flurry - Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike. L40 1 TE/rank 3 ranks Intensify Rage - Reduces the cooldown of your Bloodrage, Berserker Rage, Recklessness and Death Wish abilities by 33%. L40 0 TE/rank + 2 AE 1 rank Bloodthirst - Instantly attack the target causing (Attack power × 375 / 1000) damage. In addition, the next 3 successful melee attacks will restore 1% of max health. This effect lasts 8 sec. Damage is based on your attack power. L40 1 TE/rank 2 ranks Improved Whirlwind - Increases the damage of your Whirlwind ability by 20%. L45 1 TE/rank 2 ranks Furious Attacks - Your normal melee attacks have a chance to reduce all healing done to the target by 25% for 10 sec. This can stack up to 2 times. This occurs more often than Furious Attacks (Rank 1). L45 1 TE/rank 5 ranks Improved Berserker Stance - Increases Strength by 20% and reduces threat caused by 10% while in Berserker Stance. L50 0 TE/rank + 1.5 AE 1 rank Heroic Fury - Removes any Immobilization effects and refreshes the cooldown of your Intercept ability. L50 0 TE/rank + 2 AE 1 rank Rampage - Increases ranged and melee critical hit chance of all party and raid members within 100 yds by 5%. L50 1 TE/rank 3 ranks Bloodsurge - Your Heroic Strike, Bloodthirst, and Whirlwind hits have a 20% chance of making your next Slam instant for 5 sec. L55 1 TE/rank 3 ranks Unending Fury - Increases the damage done by your Slam, Whirlwind and Bloodthirst abilities by 10%. L60 0 TE/rank + 3 AE 1 rank Titan's Grip - Allows you to equip two-handed axes, maces, swords, polearms and staves in one hand. While you have a two-handed weapon equipped in one hand, all damage you deal is reduced by 15%. L60 0 TE/rank + 2 AE 1 rank Single-Minded Fury - When you dual-wield one-handed weapons, you deal 10% additional damage and Slam hits with both weapons. Warrior Protection ================== Abilities (level, cost, name, what it does) L10 1.5 AE Bloodrage - Generates 20 rage at the cost of health, and then generates an additional 10 rage over 10 sec. L10 2 AE Intervene - Run at high speed towards a party member, intercepting the next melee or ranged attack made against them as well as reducing their total threat by 10%. L12 1.5 AE Shield Bash - Bash the target with your shield dazing them and interrupting spellcasting, which prevents any spell in that school from being cast for 6 sec. L12 2 AE Taunt - Taunts the target to attack you, but has no effect if the target is already attacking you. L14 2 AE Revenge - Instantly counterattack an enemy for (615 + Attack power × 0.31) to (751 + Attack power × 0.31) damage. Revenge is only usable after the warrior blocks, dodges or parries an attack. L16 2 AE Shield Block - Increases your chance to block and block value by 100% for 10 sec. L18 1.5 AE Disarm - Disarm the enemy's main hand and ranged weapons for 10 sec. L18 1.5 AE Sunder Armor - Sunders the target's armor, reducing it by 4% per Sunder Armor and causes a high amount of threat. Threat increased by attack power. Can be applied up to 5 times. Lasts 30 sec. L28 2 AE Shield Wall - Reduces all damage taken by 60% for 12 sec. L40 2 AE Shield Slam - Slam the target with your shield, causing 313 to 328 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat. L40 2 AE Spell Reflection - Raise your shield, reflecting the next spell cast on you. Lasts 5 sec. Talents (level, cost, ranks, name, what the top rank does) L10 1 TE/rank 2 ranks Improved Bloodrage - Increases the rage generated by your Bloodrage ability by 200%. L10 1 TE/rank 3 ranks Shield Specialization - Increases your chance to block attacks with a shield by 6% and has a 100% chance to generate 5 rage when a block, dodge, or parry occurs. L10 1 TE/rank 3 ranks Improved Thunder Clap - Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 30% and the slowing effect by an additional 10%. L15 1 TE/rank 3 ranks Incite - Increases the critical strike chance of your Heroic Strike, Thunder Clap and Cleave abilities by 30%. L15 1 TE/rank 3 ranks Anticipation - Increases your Dodge chance by 6%. L20 0 TE/rank + 2 AE 1 rank Last Stand - When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost. Usable while shapeshifted L20 1 TE/rank 2 ranks Improved Revenge - Increases damage of your Revenge ability by 60% and causes Revenge to strike an additional target. L20 1 TE/rank 2 ranks Shield Mastery - Increases your block value by 30% and reduces the cooldown of your Shield Block ability by 20 sec. L20 1 TE/rank 2 ranks Toughness - Increases your armor value from items by 8% and reduces the duration of all movement slowing effects by 10%. L25 1 TE/rank 2 ranks Improved Spell Reflection - When Spell Reflection is used it will also reflect the first spell cast against the 4 closest party members within 20 yards. L25 1 TE/rank 2 ranks Improved Disarm - Reduces the cooldown of your Disarm ability by 20 sec and causes the target to take an additional 10% damage while disarmed. L25 1 TE/rank 3 ranks Puncture - Reduces the rage cost of your Sunder Armor and Devastate abilities by 3. L30 1 TE/rank 2 ranks Improved Disciplines - Reduces the cooldown of your Shield Wall, Retaliation and Recklessness abilities by 60 secs. L30 0 TE/rank + 2 AE 1 rank Concussion Blow - Stuns the opponent for 5 sec and deals (38 / 100 × Attack power) damage (based on attack power). L30 1 TE/rank 2 ranks Gag Order - Gives your Shield Bash, Pummel and Heroic Throw abilities a 100% chance to silence the target for 3 sec and increases the damage of your Shield Slam ability by 10%. L35 1 TE/rank 3 ranks One-Handed Weapon Specialization - Increases physical damage you deal when a one-handed melee weapon is equipped by 3%. L40 1 TE/rank 2 ranks Improved Defensive Stance - While in Defensive Stance all spell damage is reduced by 6% and when you Block, Parry or Dodge an attack you have a 100% chance to become Enraged, increasing Physical damage caused by 10% for 12 sec. L40 0 TE/rank + 2 AE 1 rank Vigilance - Focus your protective gaze on a group or raid target, reducing their damage taken by 3% and transfers 10% of the threat they cause to you. In addition, each time they are hit by an attack your Taunt cooldown is refreshed.... L40 1 TE/rank 3 ranks Focused Rage - Reduces the rage cost of your Warrior offensive abilities by 6. L45 1 TE/rank 3 ranks Vitality - Increases your total Stamina by 9% and your Expertise by 6. L45 1 TE/rank 2 ranks Safeguard - Reduces damage taken by the target of your Intervene ability by 30% for 6 sec. L50 0 TE/rank + 1 AE 1 rank Warbringer - Your Intercept and Intervene abilities are now usable in any stance. In addition, your Intervene ability will remove all movement impairing effects. L50 0 TE/rank + 2 AE 1 rank Devastate - Sunder the target's armor causing the Sunder Armor effect. In addition, causes 120% of weapon damage. The Sunder Armor effect can stack up to 5 times. L50 1 TE/rank 3 ranks Critical Block - Your successful blocks have a 60% chance to block double the normal amount and increases your chance to critically hit with your Shield Slam ability by an additional 15%. L55 1 TE/rank 3 ranks Sword and Board - Increases the critical strike chance of your Devastate ability by 15% and when your Devastate or Revenge ability deals damage it has a 30% chance of refreshing the cooldown of your Shield Slam ability and reducing its cost by... L55 1 TE/rank 2 ranks Damage Shield - Whenever you take damage from or block a melee attack you cause damage equal to 20% of your block value. L60 0 TE/rank + 2.5 AE 1 rank Shockwave - Sends a wave of force in front of the warrior, causing (0.23 × Attack power) damage (based on attack power) and stunning all enemy targets within 10 yards in a frontal cone for 4 sec.