Rogue trees. Use the names in https://warlordhermes.dynv6.net/api/build?level=60&pick=Name,Name:rank Rogue Assassination =================== Abilities (level, cost, name, what it does) L1 2 AE Eviscerate - Finishing move that causes damage per combo point: 1 point : (54 + ((170 × 1) + Attack power × 0.03) × (1))-(162 + ((170 × 1) + Attack power × 0.07) × (1)) damage 2 points: (54 + ((170 × 2) + Attack power × 0.06) × (1))-(162 +... L10 2 AE Slice and Dice - Finishing move that increases melee attack speed by 40%. Lasts longer per combo point: 1 point : ((9 + $[0] ) × (100 + (0)) / 100) seconds 2 points: ((12 + $[0] ) × (100 + (0)) / 100) seconds 3 points: ((15 + $[0] ) × (100 +... L12 2 AE Recuperate - Finishing move that consumes combo points on any nearby target to restore 3% of maximum health every 3 sec. Lasts longer per combo point: 1 point : 6 seconds 2 points: 12 seconds 3 points: 18 seconds 4 points: 24 seconds 5... L14 1.5 AE Expose Armor - Finishing move that exposes the target, reducing armor by 20% and lasting longer per combo point: 1 point : 6 sec. 2 points: 12 sec. 3 points: 18 sec. 4 points: 24 sec. 5 points: 30 sec. L14 1.5 AE Garrote - Garrote the enemy, causing ((71 + Attack power × 0.07) × 6) damage over 18 sec, increased by your attack power. Must be stealthed or prowling and behind the target. Awards 1 combo point. L16 0.5 AE Pick Lock - Allows opening of locked chests and doors. L18 2 AE Ambush - Ambush the target, causing 250% weapon damage plus 319 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 2 combo points. L20 1.5 AE Dismantle - Disarm the enemy, removing all weapons, shield or other equipment carried for 10 sec. Usable while shapeshifted L20 2 AE Rupture - Finishing move that causes damage over time, increased by your attack power. Lasts longer per combo point: 1 point : ((60 + 8 × 1 + 0.01 × Attack power ) × 4) damage over 8 secs 2 points: ((60 + 8 × 2 + 0.02 × Attack power ) ×... L20 2.5 AE Poisons - You can create and mix poisons, with both found and storebought ingredients. L26 1.5 AE Cheap Shot - Stuns the target for 4 sec. Must be stealthed. Awards 2 combo points. L30 1.5 AE Kidney Shot - Finishing move that stuns the target. Lasts longer per combo point: 1 point : 2 seconds 2 points: 3 seconds 3 points: 4 seconds 4 points: 5 seconds 5 points: 6 seconds L60 2 AE Envenom - Finishing move that consumes your Deadly Poison doses on the target and deals instant poison damage. Following the Envenom attack you have an additional 15% chance to apply Deadly Poison and a 75% increased frequency of... L60 2 AE Deadly Throw - Finishing move that reduces the movement of the target by 50% for 6 sec and causes increased thrown weapon damage: 1 point : (59 + (105 × 1) + ranged min damage) - (75 + (105 × 1) + ranged max damage) damage 2 points: (59 +... Talents (level, cost, ranks, name, what the top rank does) L10 1 TE/rank 3 ranks Improved Eviscerate - Increases the damage done by your Eviscerate ability by 20%. L10 1 TE/rank 2 ranks Remorseless Attacks - After killing an opponent that yields experience or honor, gives you a 40% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec. L10 1 TE/rank 3 ranks Malice - Increases your critical strike chance by 3% and your Energy regeneration rate by 10%. L15 1 TE/rank 3 ranks Ruthlessness - Gives your melee finishing moves a 100% chance to add a combo point to your target. L15 1 TE/rank 2 ranks Blood Spatter - Increases the damage caused by your Garrote and Rupture abilities by 30%. L15 1 TE/rank 3 ranks Puncturing Wounds - Increases the critical strike chance of your Backstab ability by 30%, and the critical strike chance of your Mutilate ability by 15%. L20 1 TE/rank 1 rank Vigor - Increases your maximum Energy by 10. L20 1 TE/rank 2 ranks Improved Expose Armor - Reduces the energy cost of your Expose Armor ability by 10. L20 1 TE/rank 5 ranks Lethality - Increases the critical strike damage bonus of all combo point-generating abilities that do not require stealth by 30%. L25 1 TE/rank 3 ranks Vile Poisons - Increases the damage dealt by your poisons and Envenom ability by 20% and gives your damage over time poisons an additional 30% chance to resist dispel effects. L25 1 TE/rank 5 ranks Improved Poisons - Increases the chance to apply Deadly Poison to your target by 20% and the frequency of applying Instant Poison to your target by 50%. L30 1 TE/rank 2 ranks Fleet Footed - Reduces the duration of all movement impairing effects by 30% and increases your movement speed by 15%. This does not stack with other movement speed increasing effects. L30 0 TE/rank + 2 AE 1 rank Cold Blood - When activated, increases the critical strike chance of your next offensive ability by 100%. L30 1 TE/rank 3 ranks Improved Kidney Shot - While affected by your Kidney Shot or Maim ability, the target receives an additional 15% damage from all sources. L30 1 TE/rank 2 ranks Quick Recovery - All healing effects on you are increased by 8%. In addition, your finishing moves refund 80% of their Energy cost when they fail to hit. L35 1 TE/rank 3 ranks Seal Fate - Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point. L35 1 TE/rank 2 ranks Murder - Increases all damage caused by 4%. L40 1 TE/rank 2 ranks Deadly Brew - When you apply Instant, Wound or Mind-Numbing poison to a target, you have a 100% chance to apply Crippling poison. L40 0 TE/rank + 0.5 AE 1 rank Overkill - While stealthed or prowling, and for 20 seconds after breaking stealth or Prowl, you regenerate 30% additional energy. L40 1 TE/rank 3 ranks Deadened Nerves - Reduces all damage taken by 3%. L45 1 TE/rank 3 ranks Focused Attacks - Your melee critical strikes have a 100% chance to give you 2 energy. L45 1 TE/rank 3 ranks Find Weakness - Offensive ability damage increased by 6%. L50 1 TE/rank 3 ranks Master Poisoner - Increases the critical hit chance of all attacks made against any target you have poisoned by 3%, reduces the duration of all Poison effects applied to you by 50%, and gives Envenom a 100% chance not to consume Deadly Poison. L50 0 TE/rank + 2 AE 1 rank Mutilate - Instantly attacks with both weapons for 100% weapon damage plus an additional 88 with each weapon. Damage is increased by 20% against Poisoned targets. Awards 2 combo points. L50 1 TE/rank 3 ranks Turn the Tables - Whenever anyone in your party or raid blocks, dodges, or parries an attack your chance to critically hit with all combo moves is increased by 6% for 8 sec. L55 1 TE/rank 5 ranks Cut to the Chase - Your Eviscerate and Envenom abilities have a 100% chance to refresh your Slice and Dice duration to its 5 combo point maximum. L60 0 TE/rank + 2 AE 1 rank Hunger For Blood - Enrages you, increasing all damage caused by 5%. Requires a bleed effect to be active on the target. Lasts 1 min. Rogue Combat ============ Abilities (level, cost, name, what it does) L1 2 AE Backstab - Backstab the target, causing 165% weapon damage plus 225 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point. L1 2 AE Gouge - Causes (1 + 0.21 × Attack power) damage, incapacitating the opponent for 4 sec, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo point. Usable while shapeshifted L1 2 AE Sinister Strike - An instant strike that causes 68 damage in addition to 80% of your normal weapon damage. Awards 1 combo point. L8 2 AE Evasion - Increases the rogue's dodge chance by 50% and reduces the chance ranged attacks hit the rogue by 25%. Lasts 15 sec. Usable while shapeshifted L10 1.5 AE Sprint - Increases the rogue's movement speed by 70% for 15 sec. Does not break stealth. L12 1.5 AE Kick - A quick kick that interrupts spellcasting and prevents any spell in that school from being cast for 5 sec. L16 1 AE Feint - Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you. L60 2 AE Shiv - Performs an instant off-hand weapon attack that automatically applies the poison from your off-hand weapon to the target. Slower weapons require more Energy. Neither Shiv nor the poison it applies can be a critical strike.... L60 2 AE Fan of Knives - Instantly throw both weapons at all targets within 8 yards, causing 105% weapon damage with daggers, and 70% weapon damage with all other weapons. Talents (level, cost, ranks, name, what the top rank does) L10 1 TE/rank 3 ranks Improved Gouge - Increases the effect duration of your Gouge ability by 3 sec. L10 1 TE/rank 2 ranks Improved Sinister Strike - Reduces the Energy cost of your Sinister Strike ability by 10. L10 1 TE/rank 5 ranks Dual Wield Specialization - Increases the damage done by your offhand weapon by 50%. L15 1 TE/rank 2 ranks Improved Slice and Dice - Increases the duration of your Slice and Dice ability by 50%. L15 1 TE/rank 3 ranks Deflection - Increases your Parry chance by 6%. L15 1 TE/rank 3 ranks Precision - Increases your chance to hit with weapon and poison attacks by 6%. L20 1 TE/rank 2 ranks Endurance - Increases your total Stamina by 4%. L20 0 TE/rank + 2 AE 1 rank Riposte - A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and slows their melee attack speed by 20% for 30 sec. Awards 1 combo point. Usable while shapeshifted L20 1 TE/rank 2 ranks Close Quarters Combat - Increases your chance to get a critical strike with Daggers and Fist Weapons by 6%. L25 1 TE/rank 2 ranks Improved Kick - Gives your Kick ability a 100% chance to silence the target for 2 sec. L25 1 TE/rank 2 ranks Improved Sprint - Gives a 100% chance to remove all Movement Impairing effects when you activate your Sprint ability. L25 1 TE/rank 3 ranks Lightning Reflexes - Increases your Dodge chance by 6% and gives you 10% melee haste. L25 1 TE/rank 5 ranks Aggression - Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 15%. L30 1 TE/rank 2 ranks Mace Specialization - Your attacks with one-handed maces ignore up to 20% of your opponent's armor. L30 0 TE/rank + 2 AE 1 rank Blade Flurry - Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec. Usable while shapeshifted L30 1 TE/rank 2 ranks Hack and Slash - Gives you a 6% chance to get an extra attack on the same target after hitting your target with your one-handed Sword or Axe. L35 1 TE/rank 2 ranks Weapon Expertise - Increases your expertise by 10. L35 1 TE/rank 2 ranks Blade Twisting - Increases the damage dealt by Sinister Strike and Backstab by 10%, and your damaging melee attacks have a 10% chance to Daze the target for 8 sec. L40 1 TE/rank 3 ranks Vitality - Increases your Energy regeneration rate by 25%. L40 0 TE/rank + 2 AE 1 rank Adrenaline Rush - Increases your Energy regeneration rate by 100% for 15 sec. L40 1 TE/rank 2 ranks Nerves of Steel - Reduces damage taken while affected by Stun and Fear effects by 30%. L45 1 TE/rank 2 ranks Throwing Specialization - Increases the range of Throw and Deadly Throw by 4 yards and gives your Deadly Throw a 100% chance to interrupt the target for 3 sec. L45 1 TE/rank 5 ranks Combat Potency - Gives your successful off-hand melee attacks a 20% chance to generate 15 Energy. L50 1 TE/rank 2 ranks Unfair Advantage - Whenever you dodge an attack you gain an Unfair Advantage, striking back for 100% of your main hand weapon's damage. This cannot occur more than once per second. L50 1 TE/rank 1 rank Surprise Attacks - Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv, Hemorrhage, Gouge, Mangle (Cat) and Shred abilities is increased by 10%. L50 1 TE/rank 2 ranks Savage Combat - Increases your total attack power by 4% and all physical damage caused to enemies you have poisoned is increased by 4%. L55 1 TE/rank 5 ranks Prey on the Weak - Your critical strike damage is increased by 20% when the target has less health than you (as a percentage of total health). L60 0 TE/rank + 3 AE 1 rank Killing Spree - Step through the shadows from enemy to enemy within 10 yards, attacking an enemy every .5 secs with both weapons until 5 assaults are made, and increasing all damage done with daggers by 20% for the duration. Can hit the same... Rogue Subtlety ============== Abilities (level, cost, name, what it does) L1 2 AE Stealth - Allows the rogue to sneak around. Lasts 20 sec. L1 0.5 AE Pick Pocket - Pick the target's pocket. L10 1 AE Sap - Incapacitates the target for up to 45 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time. L10 2 AE Smoke Bomb - Creates a cloud of thick smoke in an 8 yard radius around the Rogue for 5 sec. Enemies are unable to target into or out of the smoke cloud. Usable while shapeshifted L20 2 AE Blind - Blinds the target, causing it to wander disoriented for up to 10 sec. Any damage caused will remove the effect. L22 0.5 AE Distract - Throws a distraction, attracting the attention of all nearby monsters for 10 seconds. Does not break stealth. Usable while shapeshifted L22 2 AE Vanish - Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 1). L24 1 AE Detect Traps - Greatly increased chance to detect traps. L30 0.5 AE Disarm Trap - Disarm a hostile trap. L40 0.5 AE Safe Fall - Reduces damage from falling. L40 2 AE Cloak of Shadows - Instantly removes all existing harmful spell effects and increases your chance to resist all spells by 100% for 4.5 sec. Does not remove effects that prevent you from using Cloak of Shadows. Usable while shapeshifted Talents (level, cost, ranks, name, what the top rank does) L10 1 TE/rank 3 ranks Relentless Strikes - Your finishing moves have a 20% chance per combo point to restore 25 energy. L10 1 TE/rank 3 ranks Master of Deception - Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 2). L10 1 TE/rank 2 ranks Opportunity - Increases the damage dealt with your Backstab, Mutilate, Garrote, Ambush, Shred and Ravage abilities by 20%. L15 1 TE/rank 2 ranks Sleight of Hand - Reduces the chance you are critically hit by melee and ranged attacks by 2% and increases the threat reduction of your Feint ability by 20%. L15 1 TE/rank 2 ranks Dirty Tricks - Increases the range of your Blind and Sap abilities by 5 yards and reduces the energy cost of your Blind and Sap abilities by 50%. L15 1 TE/rank 2 ranks Camouflage - Reduces the cooldown of your Stealth and Prowl abilities by 5 sec. L20 0 TE/rank + 2 AE 1 rank Ghostly Strike - A strike that deals 125% weapon damage (180% if a dagger is equipped) and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point. L20 1 TE/rank 3 ranks Serrated Blades - Causes your attacks to ignore up to 20% of your target's Armor and increases the damage dealt by your Rupture ability by 30%. L25 1 TE/rank 2 ranks Setup - Gives you a 100% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells. This cannot happen more than once per second. L25 1 TE/rank 2 ranks Initiative - Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, Cheap Shot, Pounce or Ravage ability. L25 1 TE/rank 2 ranks Improved Ambush - Increases the critical strike chance of your Ambush and Ravage abilities by 50%. L30 1 TE/rank 2 ranks Heightened Senses - Increases your Stealth detection. L30 0 TE/rank + 2 AE 1 rank Preparation - When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep, Dash and Tiger's Fury abilities. Usable while shapeshifted L30 1 TE/rank 2 ranks Dirty Deeds - Reduces the Energy cost of your Cheap Shot, Garrote and Pounce abilities by 30. Additionally, your Rogue and Feral Druid special abilities cause 20% more damage against targets below 35% health. L30 0 TE/rank + 2 AE 1 rank Hemorrhage - An instant strike with a one-handed weapon that deals 120% weapon damage (140% if a dagger is equipped) and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 29. Lasts 10 charges or... L35 1 TE/rank 3 ranks Master of Subtlety - Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 10% damage. L35 1 TE/rank 5 ranks Deadliness - Increases your attack power by 10%. L40 1 TE/rank 3 ranks Enveloping Shadows - Reduces the damage taken by area of effect attacks by 30%. L40 0 TE/rank + 2 AE 1 rank Premeditation - When used, adds 2 combo points to your target. Must be stealthed or prowling. You must add to or use those combo points within 20 sec or the combo points are lost. L40 1 TE/rank 3 ranks Cheat Death - You have a 100% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This... L45 1 TE/rank 5 ranks Sinister Calling - Increases your total Agility by 15% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 10%. L45 1 TE/rank 2 ranks Waylay - Your Ambush and Backstab hits have a 100% chance to unbalance a target, increasing the time between their melee and ranged attacks by 20%, and reducing movement speed by 50% for 8 sec. L50 1 TE/rank 2 ranks Honor Among Thieves - When anyone in your group critically hits with a damage or healing spell or ability, you have a 100% chance to gain a combo point on your current target. This effect cannot occur more than once every second. L50 0 TE/rank + 2 AE 1 rank Shadowstep - Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.... L50 1 TE/rank 2 ranks Filthy Tricks - Reduces the cooldown by 10 sec and energy cost by 10 of your Tricks of the Trade, Distract and Shadowstep abilities and reduces the cooldown of Preparation by 3 min. L55 1 TE/rank 3 ranks Slaughter from the Shadows - Reduces the energy cost of your Backstab and Ambush abilities by 25 and the energy cost of your Hemorrhage by 5, and increases all damage done by 3%. L60 0 TE/rank + 3 AE 1 rank Shadow Dance - Enter the Shadow Dance for 6 sec, allowing the use of Sap, Garrote, Ambush, Cheap Shot, Premeditation, Pickpocket and Disarm Trap regardless of being stealthed.