Priest trees. Use the names in https://warlordhermes.dynv6.net/api/build?level=60&pick=Name,Name:rank Priest Discipline ================= Abilities (level, cost, name, what it does) L1 2 AE Power Word: Fortitude - Power infuses the target, increasing their Stamina by 43 for 30 min. L1 2 AE Power Word: Shield - Draws on the soul of the friendly target to shield them, absorbing 942 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. L10 2 AE Archangel - Consumes your Evangelism effects, causing an effect depending on what type of Evangelism effect is consumed: |cFFFFFFFFArchangel (Evangelism)|r Instantly restores 1% of your total mana and increases your healing done by 3% for... L12 2 AE Inner Fire - A burst of Holy energy fills the caster, increasing armor by 837. Each melee or ranged damage hit against the priest will remove one charge. Lasts 30 min or until 20 charges are used. L18 2 AE Dispel Magic - Dispels magic on the target, removing 2 harmful spells from a friend or 2 beneficial spells from an enemy. L20 2 AE Fear Ward - Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 min. L20 1 AE Shackle Undead - Shackles the target undead enemy for up to 50 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time. L20 2 AE Mass Dispel - Dispels magic in a 15 yard radius, removing 1 harmful spell from each friendly target and 1 beneficial spell from each enemy target. Affects a maximum of 10 friendly targets and 10 enemy targets. This dispel is potent enough... L20 2 AE Shining Force - Creates a burst of light around a friendly target, knocking away nearby enemies and slowing their movement speed by 70% for 3 sec. Usable while shapeshifted L24 2 AE Mana Burn - Destroy 10% of the target's mana (up to a maximum of 20% of your own maximum mana). For each mana destroyed in this way, the target takes 0.5 Shadow damage. L30 1.5 AE Divine Spirit - Holy power infuses the target, increasing their Spirit by 40 for 30 min. L34 1 AE Levitate - Allows the friendly party or raid target to levitate, floating a few feet above the ground. While levitating, the target will fall at a reduced speed and travel over water. Any damage will cancel the effect. Lasts 2 min. L48 2 AE Prayer of Fortitude - Power infuses all party and raid members, increasing their Stamina by 43 for 1 hour. L60 2 AE Prayer of Spirit - Power infuses the target's party and raid members, increasing their Spirit by 40 for 1 hour. Talents (level, cost, ranks, name, what the top rank does) L10 1 TE/rank 5 ranks Unbreakable Will - Reduces the duration of Stun, Fear, and Silence effects done to you by an additional 30%. L10 1 TE/rank 5 ranks Twin Disciplines - Increases the damage and healing done by your instant spells by 5%. L10 1 TE/rank 2 ranks Evangelism - When you cast Smite, Holy Fire or Penance you gain Evangelism; Mind Flay gives Dark Evangelism. Stacks up to 5 times. Lasts for 20 sec. |cFFFFFFFFEvangelism (Smite, Holy Fire, Penance)|r Increases the damage done by your... L15 1 TE/rank 3 ranks Silent Resolve - Reduces the threat generated by your Holy and Discipline spells by 20% and reduces the chance your Priest helpful spells and damage over time effects will be dispelled by 30%. L15 1 TE/rank 3 ranks Improved Inner Fire - Increases the effect of your Inner Fire spell by 45%, and increases the total number of charges by 12. L15 1 TE/rank 2 ranks Improved Power Word: Fortitude - Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%, and increases your total Stamina by 4%. L15 1 TE/rank 2 ranks Martyrdom - Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect reduces the pushback suffered from damaging attacks while... L20 1 TE/rank 3 ranks Meditation - Allows 50% of your mana regeneration to continue while casting. L20 0 TE/rank + 1.5 AE 1 rank Inner Focus - When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. L20 1 TE/rank 3 ranks Improved Power Word: Shield - Increases the damage absorbed by your Power Word: Shield by 30%. L25 1 TE/rank 3 ranks Absolution - Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 50%. L25 1 TE/rank 3 ranks Mental Agility - Reduces the mana cost of your Priest instant cast spells by 10%. L25 1 TE/rank 2 ranks Improved Mana Burn - Reduces the casting time of your Mana Burn spell by 2 sec. L30 1 TE/rank 2 ranks Reflective Shield - Causes 45% of the damage you absorb with Power Word: Shield to reflect back at the attacker. This damage causes no threat. L30 1 TE/rank 5 ranks Mental Strength - Increases your total Intellect by 15%. L30 1 TE/rank 1 rank Soul Warding - Reduces the cooldown of your Power Word: Shield ability by 4 sec, and reduces the mana cost of your Power Word: Shield by 15%. L35 1 TE/rank 2 ranks Focused Power - Increases damage and healing done by your spells by 4%. In addition, your Mass Dispel cast time is reduced by 1 sec. L35 1 TE/rank 3 ranks Enlightenment - Increases your total Spirit by 10%. L40 1 TE/rank 3 ranks Focused Will - Increases your spell critical effect chance by 3%, and after taking a critical hit you gain the Focused Will effect, increasing healing effects on you by 3%. Stacks up to 3 times. Lasts 8 sec. L40 0 TE/rank + 2 AE 1 rank Power Infusion - Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec. L40 1 TE/rank 3 ranks Improved Flash Heal - Reduces the mana cost of your Flash Heal by 15%, and increases the critical effect chance of your Flash Heal by 10% on friendly targets at or below 50% health. L45 1 TE/rank 2 ranks Renewed Hope - Increases the critical effect chance of your Flash Heal, Greater Heal and Penance (Heal) spells by 4% on targets afflicted by the Weakened Soul effect, and you have a 100% chance to reduce all damage taken by 3% for 1 min to... L45 1 TE/rank 3 ranks Rapture - When your Shielding abilities are completely absorbed or dispelled you are instantly energized with 2.5% of your total mana, and you have a 100% chance to energize your shielded target with 2% total mana, 8 rage, 16 energy or... L45 1 TE/rank 2 ranks Aspiration - Reduces the cooldown of your Inner Focus, Power Infusion, Pain Suppression and Penance spells by 30%. L50 1 TE/rank 3 ranks Divine Aegis - Critical heals create a protective shield on the target, absorbing 30% of the amount healed. Lasts 12 sec. L50 0 TE/rank + 2 AE 1 rank Pain Suppression - Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec. L50 1 TE/rank 2 ranks Grace - Your non-periodic healing spells have a 100% chance to bless the target with Grace, increasing all healing received from you by 3%. This effect will stack up to 3 times. Effect lasts 15 sec. Grace can only be active on one... L55 1 TE/rank 5 ranks Borrowed Time - Grants 25% spell haste for your next spell after casting a Shield ability, and increases the amount absorbed by your Power Word: Shield equal to 40% of your spell power. L60 0 TE/rank + 3 AE 1 rank Penance - Launches a volley of holy light at the target, causing 240 Holy damage to an enemy, or 482 to 544 healing to an ally instantly and every 1 sec for 2 sec. Priest Holy =========== Abilities (level, cost, name, what it does) L1 1.5 AE Lesser Heal - Heal your target for 143 to 165. L1 2 AE Smite - Smite an enemy for 384 to 428 Holy damage. L8 2 AE Renew - Heals the target for 970 over 15 sec. L10 1 AE Resurrection - Brings a dead player back to life with 750 health and 1000 mana. Cannot be cast when in combat. L14 0.5 AE Cure Disease - Removes 1 disease from the friendly target. L16 2 AE Heal - Heal your target for 734 to 826. L20 2 AE Flash Heal - Heals a friendly target for 746 to 877. L20 2 AE Holy Fire - Consumes the enemy in Holy flames that cause 639 to 811 Holy damage and an additional 126 Holy damage over 7 sec. L20 2 AE Holy Nova - Causes an explosion of holy light around the caster, causing 181 to 209 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 302 to 350. These effects cause no threat. L30 2 AE Prayer of Healing - A powerful prayer heals the friendly target's party members within 30 yards for 997 to 1053. L32 1 AE Abolish Disease - Attempts to cure 1 disease effect on the target, and 1 more disease effect every 3 seconds for 12 sec. L40 2 AE Greater Heal - A slow casting spell that heals a single target for 1966 to 2194. L60 2 AE Binding Heal - Heals a friendly target and the caster for 521 to 669. Low threat. L60 2 AE Prayer of Mending - Places a spell on the target that heals them for 320 the next time they take damage. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each... L60 2 AE Divine Hymn - Heals 3 nearby lowest health friendly party or raid targets within 40 yards for 756 to 836 every 2 sec for 8 sec, and increases healing done to them by 10% for 8 sec. Maximum of 12 heals. The Priest must channel to maintain... L60 2 AE Hymn of Hope - Restores 3% mana to 3 nearby low mana friendly party or raid targets every 2 sec for 8 sec, and increases their total maximum mana by 20% for 8 sec. Maximum of 12 mana restores. The Priest must channel to maintain the spell. L60 2 AE Leap of Faith - You pull the spirit of the friendly party or raid target to you, instantly moving them directly in front of you. Usable while shapeshifted Talents (level, cost, ranks, name, what the top rank does) L10 1 TE/rank 2 ranks Healing Focus - Reduces the pushback suffered from damaging attacks while casting any Priest healing spell by 70%. L10 1 TE/rank 3 ranks Improved Renew - Increases the amount healed by your Renew spell by 30%. L10 1 TE/rank 2 ranks Holy Specialization - Increases the critical effect chance of your Holy spells by 5%. L15 1 TE/rank 5 ranks Spell Warding - Reduces all spell damage taken by 10%. L15 1 TE/rank 2 ranks Divine Fury - Reduces the casting time of your Smite, Holy Fire, Heal, Greater Heal, Exorcism and Holy Light spells by 0.5 sec. L20 0 TE/rank + 2 AE 1 rank Desperate Prayer - Instantly heals the caster for 1324 to 1562. L20 1 TE/rank 3 ranks Blessed Recovery - After being struck by a melee or ranged critical hit, Blessed Recovery heals you for 25% of the damage taken over 6 sec. Additional critical hits taken during the effect increase the healing received. L20 1 TE/rank 3 ranks Inspiration - Reduces your target's physical damage taken by 20% for 15 sec after getting a critical effect from your non-periodic healing spells. L25 1 TE/rank 2 ranks Holy Reach - Increases the range of your Smite, Holy Fire, Exorcism and Holy Shock spells and the radius of your Prayer of Healing, Holy Nova, Divine Hymn and Circle of Healing spells by 20%. L25 1 TE/rank 3 ranks Improved Healing - Reduces the mana cost of your healing spells by 15%. L25 1 TE/rank 2 ranks Searing Light - Increases the damage of your Smite, Holy Fire, Holy Nova, Penance, Exorcism and Holy Shock spells by 10%. L30 1 TE/rank 2 ranks Healing Prayers - Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 20%. L30 0 TE/rank + 0.5 AE 1 rank Spirit of Redemption - Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest... L30 1 TE/rank 5 ranks Spiritual Guidance - Increases spell power by 25% of your total Spirit. L35 1 TE/rank 2 ranks Surge of Light - Your spell criticals have a 50% chance to cause your next Smite, Flash Heal or Flash of Light spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec. L35 1 TE/rank 3 ranks Spiritual Healing - Increases the amount healed by your healing spells by 6%. L40 1 TE/rank 3 ranks Holy Concentration - Your mana regeneration from spirit is increased by 50% for 8 sec after you critically heal with a non-periodic healing spell. L40 0 TE/rank + 2 AE 1 rank Lightwell - Creates a Holy Lightwell. Friendly players can click the Lightwell to restore 1599 health over 6 sec. Attacks done to you equal to 30% of your total health will cancel the effect. Lightwell lasts for 3 min or 10 charges. L40 1 TE/rank 3 ranks Blessed Resilience - Increases the effectiveness of your healing spells by 3%, and critical hits made against you have a 60% chance to prevent you from being critically hit again for 3 sec. L45 1 TE/rank 2 ranks Body and Soul - When you cast a Shielding ability, you increase the target's movement speed by 60% for 4 sec, and you have a 100% chance when you cast Abolish Disease on yourself to also cleanse 1 poison effect in addition to diseases. L45 1 TE/rank 5 ranks Empowered Healing - Your Greater Heal spell gains an additional 40% and your Flash Heal and Binding Heal gain an additional 20% of your bonus healing effects. L45 1 TE/rank 3 ranks Serendipity - When you heal with Binding Heal or Flash Heal, the cast time of your next Greater Heal or Prayer of Healing spell is reduced by 12%. Stacks up to 3 times. Lasts 20 sec. L50 1 TE/rank 3 ranks Empowered Renew - Your Renew spell gains an additional 15% of your bonus healing effects, and your Renew will instantly heal the target for 15% of the total periodic effect. L50 0 TE/rank + 2 AE 1 rank Circle of Healing - Heals up to 5 friendly party or raid members within 15 yards of the target for 458 to 506. L50 1 TE/rank 3 ranks Test of Faith - Increases healing by 12% on friendly targets at or below 50% health. L55 1 TE/rank 5 ranks Divine Providence - Increases the amount healed by Circle of Healing, Binding Heal, Holy Nova, Prayer of Healing, Divine Hymn and Prayer of Mending by 10%, and reduces the cooldown of your Prayer of Mending by 30%. L60 0 TE/rank + 2.5 AE 1 rank Guardian Spirit - Calls upon a guardian spirit to watch over the friendly target. The spirit increases the healing received by the target by 40%, and also prevents the target from dying by sacrificing itself. This sacrifice terminates the... Priest Shadow ============= Abilities (level, cost, name, what it does) L1 2 AE Shadow Word: Pain - A word of darkness that causes 768 Shadow damage over 18 sec. L8 1.5 AE Fade - Fade out, temporarily reducing all your threat for 10 sec. L10 2 AE Mind Blast - Blasts the target for 508 to 536 Shadow damage. L14 2 AE Psychic Scream - The caster lets out a psychic scream, causing 5 enemies within 8 yards to flee for 4.5 sec. Damage caused may interrupt the effect. L20 2 AE Devouring Plague - Afflicts the target with a disease that causes 904 Shadow damage over 24 sec. 15% of damage caused by the Devouring Plague heals the caster. This spell can only affect one target at a time. L20 0.5 AE Mind Soothe - Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets. Lasts 15 sec. L22 0.5 AE Mind Vision - Allows the caster to see through the target's eyes for 1 min. Will not work if the target is in another instance or on another continent. L30 2 AE Mind Control - Controls a humanoid mind up to level 62, but increases the time between its attacks by 25%. Lasts up to 1 min. L30 2 AE Shadow Protection - Increases the target's resistance to Shadow spells by 60 for 10 min. L56 2 AE Prayer of Shadow Protection - Power infuses the target's party and raid members, increasing their Shadow resistance by 60 for 20 min. L60 2 AE Shadow Word: Death - A word of dark binding that inflicts 382 to 444 Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target. L60 2 AE Shadowfiend - Creates a shadowy fiend to attack the target. Caster receives 5% mana when the Shadowfiend attacks. Damage taken by area of effect attacks is reduced. Lasts 15 sec. L60 2 AE Mind Sear - Causes an explosion of shadow magic around the enemy target, causing 73 to 79 Shadow damage every 1 sec for 5 sec to all enemies within 10 yards around the target. L60 2 AE Mind Spike - Blasts the target for 373 to 417 Shadowfrost damage, but extinguishes your Shadow damage-over-time effects from the target in the process. Mind Spike also increases the critical strike chance of your next Mind Blast on the... Talents (level, cost, ranks, name, what the top rank does) L10 1 TE/rank 3 ranks Spirit Tap - Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 83% rate while casting. Lasts 15 sec. L10 1 TE/rank 2 ranks Improved Spirit Tap - Your Mind Blast and Shadow Word: Death critical strikes have a 100% chance and your Mind Flay critical strikes have a 50% chance to increase your total Spirit by 10%. For the duration, your mana will regenerate at a 33% rate... L10 1 TE/rank 5 ranks Darkness - Increases your Shadow spell damage by 10%. L15 1 TE/rank 3 ranks Shadow Affinity - Reduces the threat generated by your Shadow spells by 25%, and you receive 15% of your base mana when your Shadow Word: Pain or Vampiric Touch spells are dispelled. L15 1 TE/rank 2 ranks Improved Shadow Word: Pain - Increases the damage of your Shadow Word: Pain spell by 10%. L15 1 TE/rank 3 ranks Shadow Focus - Increases your chance to hit with your spells by 6%, and reduces the mana cost of your Shadow spells by 30%. L20 1 TE/rank 2 ranks Improved Psychic Scream - Reduces the cooldown of your Psychic Scream spell by 4 sec. L20 1 TE/rank 2 ranks Improved Mind Blast - Reduces the cooldown of your Mind Blast spell by 2 sec., and your Mind Blast also has a 100% chance to reduce all healing done to the target by 50% for 10 sec. L20 0 TE/rank + 2 AE 1 rank Mind Flay - Assault the target's mind with Shadow energy, causing 363 Shadow damage over 3 sec and slowing their movement speed by 50%. L25 1 TE/rank 2 ranks Veiled Shadows - Decreases the cooldown of your Fade ability by 6 sec, and reduces the cooldown of your Shadowfiend ability by 2 minutes. L25 1 TE/rank 2 ranks Shadow Reach - Increases the range of your offensive Shadow spells by 20%. L25 1 TE/rank 2 ranks Shadow Weaving - Your Shadow damage spells have a 100% chance to increase the Shadow damage you deal by 2% for 15 sec. Stacks up to 3 times. Also reduces the casting time of your Mind Blast spell by 0.5 sec. L30 0 TE/rank + 2 AE 1 rank Silence - Silences the target, preventing them from casting spells for 5 sec. Non-player victim spellcasting is also interrupted for 3 sec. L30 0 TE/rank + 2 AE 1 rank Vampiric Embrace - Fills you with the embrace of Shadow energy, causing you to be healed for 15% and other party members to be healed for 3% of any single-target Shadow spell damage you deal for 30 min. Usable while shapeshifted L30 1 TE/rank 2 ranks Improved Vampiric Embrace - Increases the healing received from Vampiric Embrace by 67%. L30 1 TE/rank 3 ranks Focused Mind - Reduces the mana cost of your Mind Blast, Mind Control, Mind Flay and Mind Sear spells by 15%. L35 1 TE/rank 2 ranks Mind Melt - Increases the critical strike chance of your Mind Blast, Mind Flay, Mind Sear, Drain Life, Shadow Bolt and Haunt spells by 4%, and increases the periodic critical strike chance of your Vampiric Touch, Devouring Plague, Shadow... L35 1 TE/rank 3 ranks Improved Devouring Plague - Increases the periodic damage done by your Devouring Plague by 15%, and when you cast Devouring Plague you instantly deal damage equal to 30% of its total periodic effect. L40 0 TE/rank + 2 AE 1 rank Shadowform - Assume a Shadowform, increasing your Shadow damage by 15%, reducing all damage done to you by 5% and threat generated by 30%. However, you may not cast Holy or healing spells while in this form except Cure Disease and Abolish... L40 1 TE/rank 3 ranks Shadow Power - Increases the critical strike damage bonus of your Shadow spells by 50%. L45 1 TE/rank 2 ranks Improved Shadowform - Your Fade ability now has a 100% chance to remove all movement impairing effects when used while in Shadowform, and reduces casting or channeling time lost when damaged by 70% when casting any Shadow spell while in Shadowform. L45 1 TE/rank 3 ranks Misery - Your Shadow Word: Pain, Mind Flay, Vampiric Touch, Corruption, Curse of Agony and Unstable Affliction spells also increase the chance for harmful spells to hit by 3% lasting 24 sec, and increases the benefit from spell power... L50 0 TE/rank + 2 AE 1 rank Psychic Horror - You terrify the target, causing them to tremble in horror for 4 sec and drop their main hand and ranged weapons for 10 sec. L50 0 TE/rank + 2 AE 1 rank Vampiric Touch - Causes 600 Shadow damage over 15 sec to your target and causes up to 10 party or raid members to gain 1% of their maximum mana per 5 sec when you deal damage from Mind Blast. In addition, if the Vampiric Touch is dispelled it... L50 1 TE/rank 3 ranks Pain and Suffering - Your Mind Flay has a 100% chance to refresh the duration of your Shadow Word: Pain on the target, and reduces the damage you take from your own Shadow Word: Death by 30%. L55 1 TE/rank 5 ranks Twisted Faith - Increases your spell power by 20% of your total Spirit, and your damage done by your Mind Flay and Mind Blast is increased by 10% if your target is afflicted by your Shadow Word: Pain. L60 0 TE/rank + 3 AE 1 rank Dispersion - You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced and...