Hunter trees. Use the names in https://warlordhermes.dynv6.net/api/build?level=60&pick=Name,Name:rank Hunter Beast Mastery ==================== Abilities (level, cost, name, what it does) L1 2 AE Aspect of the Monkey - The hunter takes on the aspects of a monkey, increasing chance to dodge by 6%. Only one Aspect can be active at a time. L10 2 AE Aspect of the Hawk - The hunter takes on the aspects of a hawk, increasing ranged attack power by 120. Only one Aspect can be active at a time. L10 3 AE Tame Beast - Begins taming a beast to be your companion. Your armor is reduced by 100% while you focus on taming the beast for 20 sec. If you lose the beast's attention for any reason, the taming process will fail. Once tamed, the beast... L10 2 AE Master's Call - Your pet attempts to remove all root and movement impairing effects from itself and its target, and causes your pet and its target to be immune to all such effects for 4 sec. Usable while shapeshifted L12 1.5 AE Mend Pet - Heals your pet for 1825 health over 15 sec. L14 0.5 AE Eagle Eye - Zooms in the hunter's vision. Only usable outdoors. Lasts 1 min. L14 0.5 AE Eyes of the Beast - Take direct control of your pet and see through its eyes for 1 min. L14 1.5 AE Scare Beast - Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time. L16 1.5 AE Aspect of the Cheetah - The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter is struck, he will be dazed for 4 sec. Only one Aspect can be active at a time. L20 2 AE Aspect of the Viper - The hunter takes on the aspect of the viper, causing ranged and melee attacks to regenerate mana but reducing your total damage done by 50%. In addition, you gain 4% of maximum mana every 3 sec. Mana gained is based on the... L24 0.5 AE Beast Lore - Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet. In addition, Beast Lore will reveal whether or not the creature is tameable and what abilities the... L30 2 AE Aspect of the Beast - The hunter takes on the aspects of a beast, becoming untrackable and increasing melee attack power of the hunter and the hunter's pet by 10%. Only one Aspect can be active at a time. L40 2 AE Aspect of the Pack - The hunter and raid members within 40 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If you are struck under the effect of this aspect, you will be dazed for 4 sec. Only one Aspect can be... L46 2 AE Aspect of the Wild - The hunter, group and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time. L60 2 AE Kill Command - Give the command to kill, increasing your pet's damage done from special attacks by 60% for 30 sec. Each special attack done by the pet reduces the damage bonus by 20%. Talents (level, cost, ranks, name, what the top rank does) L10 1 TE/rank 5 ranks Improved Aspect of the Hawk - While Aspect of the Hawk or Dragonhawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 15% for 12 sec. L10 1 TE/rank 3 ranks Endurance Training - Increases the health of your pet by 20% and your total health by 6%. L15 1 TE/rank 2 ranks Focused Fire - All damage caused by you is increased by 2% while your pet is active and the critical strike chance of your pet's special abilities is increased by 20% while Kill Command is active. L15 1 TE/rank 3 ranks Improved Aspect of the Monkey - Increases the Dodge bonus of your Aspect of the Monkey and Aspect of the Dragonhawk by 6%. L15 1 TE/rank 3 ranks Thick Hide - Increases the armor rating of your pets by 20% and your armor contribution from items by 10%. L15 1 TE/rank 2 ranks Improved Revive Pet - Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%. L20 1 TE/rank 2 ranks Pathfinding - Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 8%, and increases your speed while mounted by 10%. The mounted movement speed increase does not stack with other effects. L20 1 TE/rank 1 rank Aspect Mastery - Aspect of the Viper - Reduces the damage penalty by 10%. Aspect of the Monkey - Reduces the damage done to you while active by 5%. Aspect of the Hawk - Increases the attack power bonus by 30%. Aspect of the Dragonhawk -... L20 1 TE/rank 3 ranks Unleashed Fury - Increases the damage done by your pets by 15%. L25 1 TE/rank 2 ranks Improved Mend Pet - Reduces the mana cost of your Mend Pet spell by 20% and gives the Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick. L25 1 TE/rank 3 ranks Ferocity - Increases the critical strike chance of your pet by 10%. L30 1 TE/rank 2 ranks Spirit Bond - While your pet is active, you and your pet will regenerate 2% of total health every 10 sec., and increases healing done to you and your pet by 10%. L30 0 TE/rank + 2 AE 1 rank Intimidation - Command your pet to intimidate the target, causing a high amount of threat and stunning the target for 3 sec. Lasts 15 sec. L30 1 TE/rank 2 ranks Bestial Discipline - Increases the Focus regeneration of your pets by 100%. L35 1 TE/rank 2 ranks Animal Handler - Increases your pet's attack power by 10%, and increases the duration of your Master's Call effect by 6 sec. L35 1 TE/rank 3 ranks Frenzy - Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike. L40 1 TE/rank 3 ranks Ferocious Inspiration - All party and raid members have all damage increased by 3% within 100 yards of your pet. In addition, increases the damage dealt by Arcane Shot and Steady Shot by 9%. L40 0 TE/rank + 2 AE 1 rank Bestial Wrath - Send your pet into a rage causing 50% additional damage for 10 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed. L40 1 TE/rank 3 ranks Catlike Reflexes - Increases your chance to dodge by 3% and your pet's chance to dodge by an additional 9%. In addition, reduces the cooldown of your Kill Command ability by 30 sec. L45 1 TE/rank 2 ranks Invigoration - When your pet scores a critical hit with a special ability, you have a 100% chance to instantly regenerate 1% mana. L45 1 TE/rank 5 ranks Serpent's Swiftness - Increases ranged combat attack speed by 20% and your pet's melee attack speed by 20%. L50 1 TE/rank 3 ranks Longevity - Reduces the cooldown of your Bestial Wrath, Intimidation and your pet's special abilities by 30%. L50 0 TE/rank + 1 AE 1 rank The Beast Within - While your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 50% for 10 sec. While enraged, you do not feel pity or remorse or fear and... L50 1 TE/rank 3 ranks Cobra Strikes - You have a 100% chance when you critically hit with Arcane Shot, Steady Shot or Kill Shot to cause your pet's next 2 special attacks to critically hit. L55 1 TE/rank 5 ranks Kindred Spirits - Increases your pet's damage by 20% and you and your pet's movement speed by 10% while your pet is active. This does not stack with other movement speed increasing effects. L60 1 TE/rank 1 rank Beast Mastery - You master the art of Beast training, teaching you the ability to tame Exotic pets and increasing your total amount of Pet Skill Points by 4. Hunter Marksmanship =================== Abilities (level, cost, name, what it does) L1 2 AE Auto Shot - Automatically shoots the target until cancelled. Ranged attacks fired by a Hunter all have 15% increased attack speed. L1 2 AE Serpent Sting - Stings the target, causing (Ranged attack power × 0.2 + 111 × 15 / 3) Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. L1 2 AE Arcane Shot - An instant shot that causes (Ranged attack power × 0.15 + 200) Arcane damage. L1 1.5 AE Hunter's Mark - Places the Hunter's Mark on the target, increasing the ranged attack power of all attackers against that target by 110. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns... L8 1.5 AE Concussive Shot - Dazes the target, slowing movement speed by 50% for 4 sec. L12 2 AE Distracting Shot - Distracts the target to attack you, but has no effect if the target is already attacking you. Lasts 6 sec. L18 2 AE Multi-Shot - Fires several missiles, hitting 3 targets for an additional 150 damage. L22 1.5 AE Scorpid Sting - Stings the target, reducing chance to hit with melee and ranged attacks by 3% for 20 sec. Only one Sting per Hunter can be active on any one target. L26 2 AE Rapid Fire - Increases ranged attack speed by 40% for 15 sec. Usable while shapeshifted L32 1.5 AE Flare - Exposes all hidden and invisible enemies within 10 yards of the targeted area for 20 sec. L36 2 AE Viper Sting - Stings the target, draining 4% mana over 8 sec (up to a maximum of 8% of the caster's maximum mana), and energizing the Hunter equal to 300% of the amount drained. Only one Sting per Hunter can be active on any one target. L40 2 AE Volley - Continuously fires a volley of ammo at the target area, causing (Ranged attack power × 0.08 + 105) Arcane damage to enemy targets within 8 yards every 1.00 second for 6 sec. L50 2 AE Steady Shot - A steady shot that causes unmodified weapon damage, plus ammo, plus (Ranged attack power × 0.1 + 112). Causes an additional 175 against Dazed targets. L60 1.5 AE Tranquilizing Shot - Attempts to remove 1 Enrage and 1 Magic effect from an enemy target. L60 2 AE Kill Shot - You attempt to finish the wounded target off, firing a long range attack dealing 200% weapon damage plus (Ranged attack power × 0.40 + 82 × 2). Kill Shot can only be used on enemies that have 20% or less health. Talents (level, cost, ranks, name, what the top rank does) L10 1 TE/rank 2 ranks Improved Concussive Shot - Increases the duration of your Concussive Shot's daze effect by 2 sec. L10 1 TE/rank 2 ranks Focused Aim - Reduces the pushback suffered from damaging attacks while casting Steady Shot by 100%, and increases your chance to hit by 4%. L10 1 TE/rank 5 ranks Lethal Shots - Increases your critical strike chance with ranged weapons by 5%. L15 1 TE/rank 3 ranks Careful Aim - Increases your ranged attack power by an amount equal to 100% of your total Intellect. L15 1 TE/rank 3 ranks Improved Hunter's Mark - Increases the bonus attack power granted by your Hunter's Mark ability by 30%, and reduces the mana cost of your Hunter's Mark ability by 100%. L15 1 TE/rank 5 ranks Mortal Shots - Increases the critical strike damage bonus of your Hunter ranged abilities by 30%. L20 1 TE/rank 2 ranks Go for the Throat - Your ranged critical hits cause your pet to generate 50 Focus. L20 1 TE/rank 3 ranks Improved Arcane Shot - Increases the damage done by your Arcane Shot by 15%. L20 0 TE/rank + 2 AE 1 rank Aimed Shot - An aimed shot that increases ranged damage by 150 and reduces healing done to that target by 50%. Lasts 12 sec. L20 1 TE/rank 2 ranks Rapid Killing - Reduces the cooldown of your Rapid Fire ability by 2 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Chimera Shot causes 20% additional damage. Lasts 20 sec. L25 1 TE/rank 3 ranks Improved Stings - Increases the damage done by your Serpent Sting and Wyvern Sting by 30% and the mana drained by your Viper Sting by 30%. In addition, reduces the chance your Sting damage over time effects will be dispelled by 30%. L25 1 TE/rank 2 ranks Efficiency - Reduces the Mana cost of your Shots and Stings by 30%. L30 1 TE/rank 2 ranks Concussive Barrage - Your successful Chimera Shot and Multi-Shot attacks have a 100% chance to Daze the target for 4 sec. L30 0 TE/rank + 2 AE 1 rank Readiness - When activated, this ability immediately finishes the cooldown on your other Hunter abilities except Bestial Wrath. Usable while shapeshifted L30 1 TE/rank 3 ranks Barrage - Increases the damage done by your Multi-Shot, Aimed Shot, and Volley spells by 12%. L35 1 TE/rank 2 ranks Combat Experience - Increases your total Agility and Intellect by 4%. L35 1 TE/rank 3 ranks Ranged Weapon Specialization - Increases the damage you deal with ranged weapons by 3%. L40 1 TE/rank 3 ranks Piercing Shots - Your critical Aimed, Steady and Chimera Shots cause the target to bleed for 30% of the damage dealt over 8 sec. L40 0 TE/rank + 2 AE 1 rank Trueshot Aura - Increases the attack power of party and raid members within 100 yards by 5%. Lasts until cancelled. L40 1 TE/rank 3 ranks Improved Barrage - Increases the critical strike chance of your Multi-Shot and Aimed Shot abilities by 12% and reduces the pushback suffered from damaging attacks while channeling Volley by 100%. L45 1 TE/rank 5 ranks Master Marksman - Increases your critical strike chance by 5%, and reduces the Mana cost of your Steady Shot, Aimed Shot, and Chimera Shot by 25%. L45 1 TE/rank 2 ranks Rapid Recuperation - You gain 4% of your mana every 3 sec while under the effect of Rapid Fire, and you gain 2% of your mana every 2 sec for 6 sec when you gain Rapid Killing. L50 1 TE/rank 3 ranks Wild Quiver - You have a 12% chance to shoot an additional shot when doing damage with your auto shot, dealing 80% weapon nature damage. Wild Quiver consumes no ammo. L50 0 TE/rank + 2 AE 1 rank Silencing Shot - A shot that deals 50% weapon damage and Silences the target for 3 sec. Non-player victim spellcasting is also interrupted for 3 sec. L50 1 TE/rank 3 ranks Improved Steady Shot - Your Steady Shot hits have a 100% chance to increase the damage done by your next Aimed Shot, Arcane Shot or Chimera Shot by 10%, and reduce the mana cost of your next Aimed Shot, Arcane Shot or Chimera Shot by 50%. L55 1 TE/rank 5 ranks Marked for Death - Increases your damage done by your shots and the damage done by your pet's special abilities by 5% on marked targets, and increases the critical strike damage bonus of your Aimed Shot, Arcane Shot, Steady Shot, Kill Shot and... L60 0 TE/rank + 3 AE 1 rank Chimera Shot - You deal 125% weapon damage, refreshing the current Sting on your target and triggering an effect: Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting. Viper Sting - Instantly restores mana to you... Hunter Survival =============== Abilities (level, cost, name, what it does) L1 0.5 AE Track Beasts - Shows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time. Usable while shapeshifted L1 2 AE Raptor Strike - A strong attack that increases melee damage by 140. L10 0.5 AE Track Humanoids - Shows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time. Usable while shapeshifted L12 1.5 AE Wing Clip - Maims the enemy, reducing the target's movement speed by 50% for 10 sec. L16 1.5 AE Immolation Trap - Place a fire trap that will burn the first enemy to approach for (( Ranged attack power × ((2) / 100) + 138) × (5)) Fire damage over 15 sec. Trap will exist for 30 sec. Only one trap can be active at a time. L16 2 AE Mongoose Bite - Attack the enemy for (Attack power × 0.2 + 115) damage. L18 0.5 AE Track Undead - Shows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time. Usable while shapeshifted L20 2 AE Disengage - You attempt to disengage from combat, leaping backwards. Can only be used while in combat. Usable while shapeshifted L20 2 AE Freezing Trap - Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 6 sec. Any damage caused will break the ice. Trap will exist for 30 sec. Only one trap can be active at a time. L20 2 AE Feign Death - Feign death which may trick enemies into ignoring you. Lasts up to 6 min. L24 0.5 AE Track Hidden - Greatly increases stealth detection and shows hidden units within detection range on the minimap. Only one form of tracking can be active at a time. Usable while shapeshifted L26 0.5 AE Track Elementals - Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time. Usable while shapeshifted L28 1.5 AE Frost Trap - Place a frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 50% while in the area of effect. Trap will exist for 30 sec. Only one trap... L30 2 AE Deterrence - When activated, increases parry chance by 100%, reduces the chance ranged attacks will hit you by 100% and grants a 100% chance to deflect spells. While Deterrence is active, you cannot attack. Lasts 3 sec. Usable while... L30 2 AE Misdirection - The current party or raid member targeted will receive the threat caused by your next damaging attack and all actions taken for 4 sec afterwards. L32 0.5 AE Track Demons - Shows the location of all nearby demons on the minimap. Only one form of tracking can be active at a time. Usable while shapeshifted L34 1.5 AE Explosive Trap - Place a fire trap that explodes when an enemy approaches, causing (Ranged attack power × 0.1 + 208) to (Ranged attack power × 0.1 + 264) Fire damage and burning all enemies for (33 × 10 + Ranged attack power) additional Fire... L40 0.5 AE Track Giants - Shows the location of all nearby giants on the minimap. Only one form of tracking can be active at a time. Usable while shapeshifted L40 2 AE Freezing Arrow - Fire a freezing arrow that places a Freezing Trap at the target location, freezing the first enemy that approaches, preventing all action for up to 6 sec. Any damage caused will break the ice. Trap will exist for 30 sec. Only... L50 0.5 AE Track Dragonkin - Shows the location of all nearby dragonkin on the minimap. Only one form of tracking can be active at a time. Usable while shapeshifted L60 2 AE Snake Trap - Place a trap that will release several venomous snakes to attack the first enemy to approach. The snakes will die after 15 sec. Trap will exist for 30 sec. Only one trap can be active at a time. Talents (level, cost, ranks, name, what the top rank does) L10 1 TE/rank 5 ranks Improved Tracking - While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids and Undead, all damage done to those types by the Hunter is increased by 5%. L10 1 TE/rank 3 ranks Hawk Eye - Increases the range of your ranged weapons by 6 yards. L10 1 TE/rank 2 ranks Savage Strikes - Increases the critical strike chance of Raptor Strike, Mongoose Bite and Counterattack by 20%. L15 1 TE/rank 3 ranks Surefooted - Reduces the duration of movement impairing effects by 30%. L15 1 TE/rank 3 ranks Entrapment - When your Frost Trap or Snake Trap are triggered you entrap all afflicted targets, preventing them from moving for 4 sec. L15 1 TE/rank 3 ranks Trap Mastery - Frost Trap and Freezing Trap - Increases the duration by 30%. Immolation Trap, Explosive Trap and Black Arrow - Increases the periodic damage done by 30%. Snake Trap - Increases the number of snakes summoned by 6. L15 1 TE/rank 2 ranks Survival Instincts - Reduces all damage taken by 2% and increases the critical strike chance of your Arcane Shot, Steady Shot, and Explosive Shot by 4%. L20 1 TE/rank 5 ranks Survivalist - Increases your Stamina by 10%. L20 0 TE/rank + 2 AE 1 rank Scatter Shot - A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used. L20 1 TE/rank 3 ranks Deflection - Increases your chance to parry by 6%, and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects. L20 1 TE/rank 2 ranks Survival Tactics - Reduces the chance your Feign Death ability and all trap spells will be resisted by 4%, and reduces the cooldown of your Disengage ability by 4 sec. L25 1 TE/rank 3 ranks T.N.T. - Increases the damage done by your Explosive Shot, Explosive Trap, Black Arrow and Immolation Trap by 12%. L25 1 TE/rank 2 ranks Lock and Load - You have a 100% chance when you trap a target with Freezing Trap, Freezing Arrow or Frost Trap and a 6% chance when you deal periodic damage with your Immolation Trap, Explosive Trap or Black Arrow to cause your next 2 Arcane... L30 1 TE/rank 3 ranks Hunter vs. Wild - Increases you and your pet's attack power and ranged attack power equal to 20% of your total Stamina. L30 1 TE/rank 3 ranks Killer Instinct - Increases your critical strike chance with all attacks by 3%. L30 0 TE/rank + 2 AE 1 rank Counterattack - A strike that becomes active after parrying an opponent's attack. This attack deals (Attack power × 0.2 + 132) damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. L35 1 TE/rank 5 ranks Lightning Reflexes - Increases your Agility by 15%. L35 1 TE/rank 3 ranks Resourcefulness - Reduces the mana cost of all traps, melee abilities and Black Arrow by 60% and reduces the cooldown of all traps and Black Arrow by 6 sec. L40 1 TE/rank 3 ranks Expose Weakness - Your ranged criticals have a 100% chance to grant you Expose Weakness. Expose Weakness increases your attack power by 25% of your Agility for 7 sec. L40 0 TE/rank + 2 AE 1 rank Wyvern Sting - A stinging shot that puts the target to sleep for 5 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 600 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time. L40 1 TE/rank 2 ranks Thrill of the Hunt - Gives you a 100% chance to regain 40% of the mana cost of any shot when it critically hits. L45 1 TE/rank 5 ranks Master Tactician - Your successful ranged attacks have a 10% chance to increase your critical strike chance with all attacks by 10% for 8 sec. L45 1 TE/rank 3 ranks Noxious Stings - If Wyvern Sting is dispelled, the dispeller is also afflicted by Wyvern Sting lasting 50% of the duration remaining, and increases all damage done by you on targets afflicted by your Serpent Sting by 3%. L50 1 TE/rank 2 ranks Point of No Escape - Increases the critical strike chance of all of your attacks on targets affected by your Frost Trap, Freezing Trap and Freezing Arrow by 6%. L50 0 TE/rank + 3 AE 1 rank Black Arrow - Fires a Black Arrow at the target, increasing all damage done by you to the target by 6% and dealing (Ranged attack power × 0.1 + 188 × 5) Shadow damage over 15 sec. Black Arrow shares a cooldown with Trap spells. L50 1 TE/rank 3 ranks Sniper Training - Increases the critical strike chance of your Kill Shot ability by 15%, and while standing still for 6 sec, you gain Sniper Training increasing the damage done by your Steady Shot, Aimed Shot, Black Arrow and Explosive Shot by... L55 1 TE/rank 3 ranks Hunting Party - Increases your total Agility by an additional 3%, and your Arcane Shot, Explosive Shot and Steady Shot critical strikes have a 100% chance to grant up to 10 party or raid members mana regeneration equal to 1% of the maximum... L60 0 TE/rank + 3 AE 1 rank Explosive Shot - You fire an explosive charge into the enemy target, dealing (Ranged attack power × 0.14 + 144)-(Ranged attack power × 0.14 + 172) Fire damage. The charge will blast the target every second for an additional 2 sec.