Druid trees. Use the names in https://warlordhermes.dynv6.net/api/build?level=60&pick=Name,Name:rank Druid Balance ============= Abilities (level, cost, name, what it does) L1 2 AE Moonfire - Burns the enemy for 195 to 227 Arcane damage and then an additional 384 Arcane damage over 12 sec. L1 2 AE Thorns - Thorns sprout from the friendly target causing 18 Nature damage to attackers when hit. Lasts 10 min. L1 2 AE Wrath - Causes 318 to 356 Nature damage to the target. L8 1.5 AE Entangling Roots - Roots the target in place and causes 270 Nature damage over 27 sec. Damage caused may interrupt the effect. L10 2 AE Nature's Grasp - While active, any time an enemy strikes the caster they have a 100% chance to become afflicted by Entangling Roots (Rank 6). 3 charges. Lasts 45 sec. Usable in Cat Form and Bear Form L10 2 AE Solar Beam - You summon a beam of solar light over an enemy target's location, interrupting the target and silencing all enemies under the beam while it is active. Solar Beam lasts for 10 sec. L18 2 AE Faerie Fire - Decrease the armor of the target by 5% for 5 min. While affected, the target cannot stealth or turn invisible. L18 1 AE Hibernate - Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin. L20 2 AE Starfire - Causes 693 to 817 Arcane damage to the target. L20 2 AE Barkskin - The druid's skin becomes as tough as bark. All damage taken is reduced by 15%. While protected, damaging attacks will not cause spellcasting delays. This spell is usable while stunned, frozen, incapacitated, feared or asleep.... L22 0.5 AE Soothe Animal - Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast and Dragonkin targets level 70 or lower. Lasts 15 sec. L30 2 AE Innervate - Causes the target to regenerate mana equal to 225% of the casting Druid's base mana pool over 10 sec. L40 1.5 AE Hurricane - Creates a violent storm in the target area causing 190 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell. L60 2 AE Cyclone - Tosses the enemy target into the air, preventing all action but making them invulnerable for up to 5 sec. Only one target can be affected by your Cyclone at a time. L60 3 AE Wild Mushroom - Grow a magical Mushroom at the target location. After 6 sec, the Mushroom becomes invisible to your enemies. When detonated by the Druid, all Mushrooms explode, dealing 256 to 310 Nature damage to all nearby enemies within 6... Talents (level, cost, ranks, name, what the top rank does) L10 1 TE/rank 3 ranks Starlight Wrath - Reduces the cast time of your Wrath and Starfire spells by 1 sec. L10 1 TE/rank 3 ranks Genesis - Increases the damage and healing done by your Druid periodic spell damage and healing effects by 10%. L15 1 TE/rank 3 ranks Moonglow - Reduces the Mana cost of your Moonfire, Starfire, Starfall, Wrath, Healing Touch, Nourish, Regrowth and Rejuvenation spells by 30%. L15 1 TE/rank 2 ranks Nature's Majesty - Increases the critical strike chance of your Wrath, Starfire, Starfall, Nourish and Healing Touch spells by 8%. L15 1 TE/rank 2 ranks Improved Moonfire - Increases the damage and critical strike chance of your Moonfire spell by 10%. L20 1 TE/rank 3 ranks Brambles - Damage from your Thorns and Entangling Roots increased by 75% and damage done by your Treants increased by 15%. In addition, damage from your Treants and attacks done to you while you have Barkskin active have a 15% chance to... L20 1 TE/rank 3 ranks Nature's Grace - All non-periodic spell criticals have a 100% chance to grace you with a blessing of nature, increasing your spell casting speed by 20% for 3 sec. L20 1 TE/rank 1 rank Nature's Splendor - Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm and Lifebloom spells by 2 sec. L20 1 TE/rank 2 ranks Nature's Reach - Increases the range of your Balance spells and Faerie Fire (Feral) ability by 20%, and reduces the threat generated by your Balance spells by 30%. L25 1 TE/rank 3 ranks Vengeance - Increases the critical strike damage bonus of all your Nature spells by 50%. L25 1 TE/rank 3 ranks Celestial Focus - Reduces the pushback suffered from damaging attacks while casting Starfire, Hibernate and Hurricane by 70% and increases your total spell haste by 6%. L30 1 TE/rank 3 ranks Lunar Guidance - Increases your spell power by 12% of your total Intellect. L30 0 TE/rank + 2 AE 1 rank Insect Swarm - The enemy target is swarmed by insects, decreasing their chance to hit with melee and ranged attacks by 3% and causing 744 Nature damage over 12 sec. L30 1 TE/rank 3 ranks Improved Insect Swarm - Increases your damage done by your Wrath spell to targets afflicted by your Insect Swarm by 3%, and increases the critical strike chance of your Starfire spell by 3% on targets afflicted by your Moonfire spell. L35 1 TE/rank 3 ranks Dreamstate - Regenerate mana equal to 10% of your Intellect every 5 sec, even while casting. L35 1 TE/rank 3 ranks Moonfury - Increases the damage done by your Starfire, Moonfire and Wrath spells by 10%. L35 1 TE/rank 2 ranks Balance of Power - Increases your chance to hit with all spells by 4% and reduces your damage taken from all spells by 6%. L40 0 TE/rank + 2 AE 1 rank Moonkin Form - Shapeshift into Moonkin Form. While in this form damage taken while stunned is reduced by 15%, and all party and raid members within 100 yards have their spell critical chance increased by 5%. Single target spell critical... L40 1 TE/rank 3 ranks Improved Moonkin Form - Your Moonkin Aura also causes affected targets to gain 3% haste and you to gain 30% of your spirit as additional spell damage. L40 1 TE/rank 3 ranks Improved Faerie Fire - Your Faerie Fire spell also increases the chance the target will be hit by spell attacks by 3%, and increases the critical strike chance of your Druid damage spells by 3% on targets afflicted by Faerie Fire. L45 1 TE/rank 3 ranks Owlkin Frenzy - Attacks done to you while in Moonkin form have a 15% chance to cause you to go into a Frenzy, increasing your damage by 10%, cause you to be immune to pushback while casting Balance spells and restore 2% base mana every 2 sec.... L45 1 TE/rank 5 ranks Wrath of Cenarius - Your Starfire spell gains an additional 20% and your Wrath gains an additional 10% of your bonus damage effects. L50 1 TE/rank 3 ranks Eclipse - When you critically hit with Starfire, you have a 100% chance of increasing damage done by Wrath by 40%. When you critically hit with Wrath, you have a 60% chance of increasing your critical strike chance with Starfire by 40%.... L50 0 TE/rank + 2 AE 1 rank Typhoon - You summon a violent Typhoon that does 550 Nature damage when in contact with hostile targets, knocking them back and dazing them for 6 sec. L50 0 TE/rank + 2 AE 1 rank Force of Nature - Summons 3 treants to attack enemy targets for 30 sec. L50 1 TE/rank 2 ranks Gale Winds - Increases damage done by your Hurricane and Typhoon spells by 30%, and increases the range of your Cyclone spell by 4 yards. L55 1 TE/rank 3 ranks Earth and Moon - Your Wrath and Starfire spells have a 100% chance to apply the Earth and Moon effect, which increases spell damage taken by 13% for 12 sec. Also increases your spell damage by 6%. L60 0 TE/rank + 3 AE 1 rank Starfall - You summon a flurry of stars from the sky on all targets within 30 yards of the caster, each dealing 116 to 134 Arcane damage. Also causes 21 Arcane damage to all other enemies within 5 yards of the enemy target. Maximum 20... Druid Feral Combat ================== Abilities (level, cost, name, what it does) L10 1.5 AE Demoralizing Roar - The druid roars, decreasing nearby enemies' melee attack power by 146. Lasts 30 sec. L12 1.5 AE Enrage - Generates 20 rage, and then generates an additional 10 rage over 10 sec, but reduces base armor by 27% in Bear Form and 16% in Dire Bear Form. L14 2 AE Bash - Stuns the target for 4 sec and interrupts non-player spellcasting for 3 sec. L15 2 AE Growl - Taunts the target to attack you, but has no effect if the target is already attacking you. L16 1 AE Aquatic Form - Shapeshift into aquatic form, increasing swim speed by 50% and allowing the druid to breathe underwater. Also protects the caster from Polymorph effects. The act of shapeshifting frees the caster of Polymorph and Movement... L16 2 AE Swipe (Bear) - Swipe nearby enemies, inflicting 54 damage. Damage increased by attack power. L16 2 AE Travel Form - Shapeshift into travel form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects. L18 2 AE Faerie Fire (Feral) - Decrease the armor of the target by 5% for 5 min. While affected, the target cannot stealth or turn invisible. Deals (Attack power × 0.15 + 1) damage and additional threat when used in Bear Form or Dire Bear Form. L18 2 AE Maul - A strong attack that increases melee damage by 192 and causes a high amount of threat. Effects which increase Bleed damage also increase Maul damage. L20 2 AE Cat Form - Shapeshift into cat form, increasing melee attack power by 120 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities. The act of shapeshifting frees the caster of Polymorph... L20 2 AE Claw - Claw the enemy, causing 115 additional damage. Awards 1 combo point. L20 2 AE Prowl - Allows the Druid to prowl around. Lasts 20 sec. L20 2 AE Rip - Finishing move that causes damage over time. Damage increases per combo point and by your attack power: 1 point: ((17 + 28 × 1 + 0.01 × Attack power ) × (6)) damage over 12 sec. 2 points: ((17 + 28 × 2 + 0.02 × Attack power )... L22 2 AE Shred - Shred the target, causing 225% damage plus 180 to the target. Must be behind the target. Awards 1 combo point. Effects which increase Bleed damage also increase Shred damage. L24 2 AE Rake - Rake the target for (Attack power / 100 + 64) bleed damage and an additional (99 × 3 + Attack power × 0.18) damage over 9 sec. Awards 1 combo point. L24 2 AE Tiger's Fury - Increases damage done by 40 for 6 sec. L26 2 AE Dash - Increases movement speed by 100% while in Cat Form for 15 sec. Does not break prowling. Usable while shapeshifted L28 2 AE Challenging Roar - Forces all nearby enemies within 10 yards to focus attacks on you for 6 sec. L28 1.5 AE Cower - Cower, causing no damage but lowering your threat a large amount, making the enemy less likely to attack you. L30 2 AE Swipe (Cat) - Swipe nearby enemies, inflicting 250% weapon damage. L30 2 AE Savage Roar - Finishing move that increases physical damage done by 30%. Only useable while in Cat Form. Lasts longer per combo point: 1 point : 14 seconds 2 points: 19 seconds 3 points: 24 seconds 4 points: 29 seconds 5 points: 34 seconds... L32 2 AE Ferocious Bite - Finishing move that causes damage per combo point and converts each extra point of energy (up to a maximum of 30 extra energy) into (2.1 + Attack power / 410) additional damage. Damage is increased by your attack power. 1... L32 2 AE Ravage - Ravage the target, causing 385% damage plus 377 to the target. Must be prowling and behind the target. Awards 1 combo point. L36 2 AE Frenzied Regeneration - Converts up to 10 rage per second into health for 10 sec. Each point of rage is converted into 0.3% of max health. L36 2 AE Pounce - Pounce, stunning the target for 3 sec and causing 450 damage over 18 sec. Must be prowling. Awards 1 combo point. L40 2 AE Bear Form - Shapeshift into dire bear form, increasing melee attack power by 180, armor contribution from cloth and leather items by 370%, and Stamina by 25%. Also protects the caster from Polymorph effects and allows the use of various... L40 0.5 AE Feline Grace - Reduces damage from falling. L40 3 AE Savage Defense - Each time you deal a critical strike while in Bear Form or Dire Bear Form, you gain Savage Defense, reducing the damage taken from the next physical attack that strikes you by 25% of your attack power. L58 2 AE Mangle (Bear) - Mangle the target for 115% normal damage plus 121 and causes the target to take 30% additional damage from bleed effects for 1 min. L58 2 AE Mangle (Cat) - Mangle the target for 200% normal damage plus 256 and causes the target to take 30% additional damage from bleed effects for 1 min. Awards 1 combo point. L60 2 AE Maim - Finishing move that causes damage and stuns the target. Non-player victim spellcasting is also interrupted for 3 sec. Causes more damage and lasts longer per combo point: 1 point : (84 × 1 + 45 + weapon damage)-(84 × 1 + 45 +... L60 2 AE Lacerate - Lacerates the enemy target, dealing 19 damage and making them bleed for 95 damage over 15 sec and causing a high amount of threat. Damage increased by attack power. This effect stacks up to 5 times on the same target. L60 2 AE Stampeding Roar - The Druid roars, increasing the movement speed of all friendly players within 10 yards by 60% for 8 sec. Talents (level, cost, ranks, name, what the top rank does) L10 1 TE/rank 5 ranks Ferocity - Reduces the cost of your Maul, Swipe, Claw, Rake and Mangle abilities by 5 Rage or Energy. L10 1 TE/rank 5 ranks Feral Aggression - Increases the attack power reduction of your Demoralizing Roar by 40% and the damage caused by your Ferocious Bite by 15%. L15 1 TE/rank 3 ranks Feral Instinct - Increases the damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling. L15 1 TE/rank 2 ranks Savage Fury - Increases the damage caused by your Claw, Rake, Mangle (Cat), Mangle (Bear), and Maul abilities by 20%. L15 1 TE/rank 3 ranks Thick Hide - Increases your Armor contribution from cloth and leather items by 30%. L20 1 TE/rank 2 ranks Feral Swiftness - Increases your movement speed by 40% in Cat Form and increases your chance to dodge while in Cat Form, Bear Form and Dire Bear Form by 4%. L20 0 TE/rank + 2 AE 1 rank Survival Instincts - When activated, this ability temporarily grants you 30% of your maximum health for 20 sec while in Bear Form, Cat Form, or Dire Bear Form. After the effect expires, the health is lost. Usable while shapeshifted L20 1 TE/rank 3 ranks Sharpened Claws - Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 10%. L25 1 TE/rank 2 ranks Shredding Attacks - Reduces the energy cost of your Shred ability by 18 and the rage cost of your Lacerate ability by 2. L25 1 TE/rank 3 ranks Predatory Strikes - Increases your melee attack power in Cat, Bear and Dire Bear Forms by 150% of your level and 20% of any attack power on your equipped weapon. In addition, your Druid finishing moves have a 20% chance per combo point to make... L25 1 TE/rank 2 ranks Primal Fury - Gives you a 100% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear and Dire Bear Form and your critical strikes from Cat Form abilities that add combo points have a 100% chance to add an... L25 1 TE/rank 2 ranks Primal Precision - Increases your expertise by 10, and you are refunded 100% of the energy cost of a finishing move if it fails to land. L30 1 TE/rank 2 ranks Brutal Impact - Increases the stun duration of your Bash and Pounce abilities by 1 sec and decreases the cooldown of Bash by 30 sec. L30 0 TE/rank + 2 AE 1 rank Feral Charge - Teaches Feral Charge (Bear) and Feral Charge (Cat). Feral Charge (Bear) - Causes you to charge an enemy, immobilizing and interrupting any spell being cast for 4 sec. This ability can be used in Bear Form and Dire Bear Form.... L30 1 TE/rank 2 ranks Nurturing Instinct - Increases your healing spells by up to 20% of your Agility, and increases healing done to you by 20% while in Cat form. L35 1 TE/rank 3 ranks Natural Reaction - Increases your dodge while in Bear Form or Dire Bear Form by 6%, and you regenerate 3 rage every time you dodge while in Bear Form or Dire Bear Form. L35 1 TE/rank 5 ranks Heart of the Wild - Increases your Intellect by 20%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 10% and while in Cat Form your attack power is increased by 10%. L35 1 TE/rank 3 ranks Survival of the Fittest - Increases all attributes by 6%, reduces the chance you'll be critically hit by melee attacks by 6%, and increases your armor contribution from cloth and leather items in Bear Form and Dire Bear Form by 33%. L40 0 TE/rank + 1 AE 1 rank Leader of the Pack - While in Cat, Bear or Dire Bear Form, the Leader of the Pack increases ranged and melee critical chance of all party and raid members within 100 yards by 5%. L40 1 TE/rank 2 ranks Improved Leader of the Pack - Your Leader of the Pack ability also causes affected targets to heal themselves for 4% of their total health when they critically hit with a melee or ranged attack. The healing effect cannot occur more than once every 6 sec.... L40 1 TE/rank 3 ranks Primal Tenacity - Reduces the duration of fear effects by 30%, reduces all damage taken while stunned by 30% while in Cat Form. L45 1 TE/rank 3 ranks Protector of the Pack - Increases your attack power by 6% and reduces the damage you take by 12%, while in Bear or Dire Bear Form. L45 1 TE/rank 3 ranks Predatory Instincts - While in Cat Form increases your damage from melee critical strikes by 10% and reduces the damage taken from area of effect attacks by 30%. L45 1 TE/rank 3 ranks Infected Wounds - Your Shred, Maul, and Mangle attacks cause an Infected Wound in the target. The Infected Wound reduces the movement speed of the target by 50% and the attack speed by 20%. Lasts 12 sec. L50 1 TE/rank 2 ranks King of the Jungle - While using your Enrage ability in Bear Form or Dire Bear Form, your damage is increased by 10%, and your Tiger's Fury ability also instantly restores 60 energy. In addition, the mana cost of Bear Form, Cat Form, and Dire Bear... L50 0 TE/rank + 2 AE 1 rank Mangle - Mangle the target, inflicting damage and causing the target to take additional damage from bleed effects for 1 min. This ability can be used in Cat Form or Dire Bear Form. L50 1 TE/rank 3 ranks Improved Mangle - Reduces the cooldown of your Mangle (Bear) ability by -1.5 sec., and reduces the energy cost of your Mangle (Cat) ability by 6. L55 1 TE/rank 5 ranks Rend and Tear - Increases damage done by your Maul and Shred attacks on bleeding targets by 20%, and increases the critical strike chance of your Ferocious Bite ability on bleeding targets by 25%. L55 1 TE/rank 1 rank Primal Gore - Grants the periodic damage from your Lacerate and Rip abilities the ability to critically hit. L60 0 TE/rank + 2 AE 1 rank Berserk - When activated, this ability causes your Mangle (Bear) ability to hit up to 3 targets and have no cooldown, and reduces the energy cost of all your Cat Form abilities by 50%. Lasts 15 sec. You cannot use Tiger's Fury while... Druid Restoration ================= Abilities (level, cost, name, what it does) L1 2 AE Mark of the Wild - Increases the friendly target's armor by 285, all attributes by 6 and all resistances by 20 for 30 min. L1 2 AE Rejuvenation - Heals the target for 1110 over 15 sec. L1 2 AE Healing Touch - Heals a friendly target for 1944 to 2294. L12 2 AE Regrowth - Heals a friendly target for 1003 to 1119 and another 1064 over 21 sec. L12 1 AE Revive - Returns the spirit to the body, restoring a dead target to life with 600 health and 800 mana. Cannot be cast when in combat. L14 1 AE Cure Poison - Cures 1 poison effect on the target. L20 2 AE Rebirth - Returns the spirit to the body, restoring a dead target to life with 2200 health and 2800 mana. L24 1.5 AE Remove Curse - Dispels 1 Curse from a friendly target. L26 1.5 AE Abolish Poison - Attempts to cure 1 poison effect on the target, and 1 more poison effect every 3 seconds for 12 sec. L30 2 AE Tranquility - Heals all nearby group members for 1097 every 2 seconds for 8 sec. Druid must channel to maintain the spell. L50 2 AE Gift of the Wild - Gives the Gift of the Wild to all party and raid members, increasing armor by 285, all attributes by 6 and all resistances by 20 for 1 hour. L60 2 AE Lifebloom - Heals the target for 133 over 7 sec. When Lifebloom completes its duration or is dispelled, the target instantly heals themself for 288 and the Druid regains half the cost of the spell. This effect can stack up to 3 times on... Talents (level, cost, ranks, name, what the top rank does) L10 1 TE/rank 2 ranks Improved Mark of the Wild - Increases the effects of your Mark of the Wild and Gift of the Wild spells by 40%, and increases all of your total attributes by 2%. L10 1 TE/rank 3 ranks Nature's Focus - Reduces the pushback suffered from damaging attacks while casting Healing Touch, Wrath, Entangling Roots, Cyclone, Nourish, Regrowth and Tranquility by 70%. L10 1 TE/rank 2 ranks Furor - Gives you 100% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form, and you keep up to 100 of your Energy when you shapeshift into Cat Form, and increases your total Intellect while in Moonkin form by 4%. L15 1 TE/rank 5 ranks Naturalist - Reduces the cast time of your Healing Touch spell by 0.5 sec and increases the damage you deal with physical attacks in all forms by 10%. L15 1 TE/rank 3 ranks Subtlety - Reduces the threat generated by your restoration spells by 30% and reduces the chance your Druid helpful spells, Moonfire, and Insect Swarm will be dispelled by 30%. L15 1 TE/rank 3 ranks Natural Shapeshifter - Reduces the mana cost of all shapeshifting by 30%. L20 1 TE/rank 3 ranks Intensity - Allows 50% of your Mana regeneration to continue while casting and causes your Enrage ability to instantly generate 10 rage. L20 0 TE/rank + 1 AE 1 rank Omen of Clarity - Each of your damage, healing spells and auto attacks has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next damage, healing spell or... L20 1 TE/rank 2 ranks Master Shapeshifter - Grants an effect which lasts while the Druid is within the respective shapeshift form. Bear Form - Increases physical damage by 4%. Cat Form - Increases critical strike chance by 4%. Moonkin Form - Increases spell damage by... L25 1 TE/rank 5 ranks Tranquil Spirit - Reduces the mana cost of your Healing Touch, Nourish and Tranquility spells by 10%. L25 1 TE/rank 3 ranks Improved Rejuvenation - Increases the effect of your Rejuvenation spell by 30%. L30 0 TE/rank + 2 AE 1 rank Nature's Swiftness - When activated, your next Nature spell with a base casting time less than 10 sec. becomes an instant cast spell. L30 1 TE/rank 3 ranks Gift of Nature - Increases the effect of all healing spells by 6%. L30 1 TE/rank 2 ranks Improved Tranquility - Reduces threat caused by Tranquility by 100%, and reduces the cooldown by 60%. L35 1 TE/rank 2 ranks Empowered Touch - Your Healing Touch spell gains an additional 40% and your Nourish spell gains an additional 20% of your bonus healing effects. L35 1 TE/rank 5 ranks Nature's Bounty - Increases the critical effect chance of your Regrowth and Nourish spells by 25%. L40 1 TE/rank 3 ranks Living Spirit - Increases your total Spirit by 15%. L40 0 TE/rank + 2 AE 1 rank Swiftmend - Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 12 sec. of Rejuvenation or 18 sec. of Regrowth. L40 1 TE/rank 3 ranks Natural Perfection - Your critical strike chance with all spells is increased by 3% and critical strikes against you give you the Natural Perfection effect reducing all damage taken by 3%. Stacks up to 3 times. Lasts 8 sec. L45 1 TE/rank 5 ranks Empowered Rejuvenation - The bonus healing effects of your healing over time spells is increased by 20%. L45 1 TE/rank 3 ranks Living Seed - When you critically heal your target with Swiftmend, Regrowth, Nourish or Healing Touch spell you have a 100% chance to plant a Living Seed on the target for 30% of the amount healed. The Living Seed will bloom when the target... L50 1 TE/rank 1 rank Revitalize - Your Rejuvenation and Wild Growth spells have a 15% chance to restore 1% Mana, 4 Rage and 8 Energy per tick. L50 0 TE/rank + 2 AE 1 rank Tree of Life - Reduces the mana cost of your healing over time spells by 20% and grants the ability to shapeshift into the Tree of Life. While in this form you increase healing received by 6% for all party and raid members within 100 yards,... L50 1 TE/rank 3 ranks Improved Tree of Life - Increases your armor contribution from cloth and leather items while in Tree of Life Form by 200%, reduces all damage you take while in Tree of Life Form by 6%, and increases your healing spell power by 15% of your spirit... L55 1 TE/rank 2 ranks Improved Barkskin - Grants 160% additional armor contribution from cloth and leather items while in Travel Form or while not shapeshifted, increases the damage reduction granted by your Barkskin spell by 15% and reduces the chance your Barkskin... L55 1 TE/rank 3 ranks Gift of the Earthmother - Increases your total spell haste by 6% and reduces the base cooldown of your Lifebloom spell by -6%. L60 0 TE/rank + 2 AE 1 rank Wild Growth - Heals up to 5 friendly party or raid members within 15 yards of the target for 686 over 7 sec. The amount healed is applied quickly at first, and slows down as the Wild Growth reaches its full duration.